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  1. #1
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80
    i think SMN just needs a big nerf tbh. and i said this as someone who spent most of my 6 years playing this game as smn. even during the absolute heaviest movement fights, you can settle on just ruin 2 for few seconds before you can go back to slinging spells full force
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  2. #2
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    809
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ErzaScarlet77 View Post
    i think SMN just needs a big nerf tbh. and i said this as someone who spent most of my 6 years playing this game as smn. even during the absolute heaviest movement fights, you can settle on just ruin 2 for few seconds before you can go back to slinging spells full force
    no one job on the game deserves a big nerf, given what the summoner was in 5.0 until 5.1 the damage he was doing was a compensation, he already take two nerfs, a 3rd n ' is absolutely not deserved for shadowbringer, on the other hand a revisiting of its kit for the 6.0 yes, but for the moment it is necessary to stop claiming nerfs and buffs when it is absolutely not a solution for fixing all balance problem .


    the phys ranged dps will always have a lower dps than the other jobs because even if the casters have movement tools they still do not have the mobility of the physical ranged dps, on the other hand I agree that the tax of dps should be much lower, and the machinist should have dps similar to a summoner / red mage.
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    Last edited by remiff; 10-22-2020 at 04:04 AM.