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  1. #11
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Divinemights View Post
    Bozja is not an instant noodles where players can consume fast and ignored like Sea Fishing
    it is though
    (5)

  2. #12
    Player
    SamsonBlacke's Avatar
    Join Date
    Oct 2020
    Posts
    48
    Character
    Samson Blacke
    World
    Behemoth
    Main Class
    Blue Mage Lv 80
    I have zero issue with how Castrum works now. If you're there for Castrum, than you'll know beforehand to avoid CE anyway.
    (0)

  3. #13
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    At the very least there should be an official 10 minute warning to castrum.

    Though I guess I dunno if that would help anything. People give unofficial warnings in shout chat and you still get instances where 20+ R10s enter a CE right before castrum pops
    (0)

  4. #14
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Feronar View Post
    Probably the quickest, simplest fix would be to increase the registration timer to 10 minutes. It would both allow people to finish their critical engagements, and also give more time to recruit additional rank 10+ players as they enter Bozja.
    This would be the best way to go about it. People get into a CE, suddenly Castrum queue pops. They have enough time to fail/succeed in the CE, and can queue up for Castrum. As it is right now, nobody wants to do CEs near the Castrum opening because it's a trap, you're not going to get into Castrum if you enter that CE. And it's not a sure fire thing, but 90% of the time (over 14 attempts to get into Castrum the past 2 days), entering that CE = no Castrum, and depending on how many entered the CE, Castrum has to be aborted because not enough people even joined for it. It's not even like we haven't gotten a 10 minute warning for something like this before either, because in Eureka Hydatos the weather itself changes as a warning that "Baldesian Arsenal pre-event has popped." Just having a warning or a specific FATE pop beforehand would be a nice way to let us know it's coming.
    (0)

  5. #15
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    One option is to make it like ocean fishing: castrum always happen at certain server hours. Another could be give it a progress bar to the instance and all the stuff players do in Bozja increases it. Once at 100% it's open and your chances to get in are based on your overall contribution.
    (0)

  6. #16
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Honestly I had thought Bozja was going to be semi pvp or at the very least a string of fates like done in Guildwars 2.

    As in:
    Step 1, resistance has the base camp, and is pushing back (do skirmishes) or delivering supplies to outposts.
    Step 2, outpost telecoms talks and camps are online, ready to go. Objective is to protect outposts and build supply or whatever to be in staging position to attack castrum. Something like setting up artillery or disabling an enemy launch point.
    Step 3, counter attack, ultimately leading to castrum raid.

    This is how it works in GW, and if steps fail, progress falls back a step. In addition enemy forces work to do basically the same thing to take back territory, so it’s always give and take.
    (0)

  7. #17
    Player
    rigormortis's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Rigor Mortis
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 90
    Looks like recruitment time will be changed from 1 minute to 6 minutes in an upcoming hot patch, per the japanese forums here. woowoo
    (5)


  8. #18
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The absolute worst thing about this whole system is that you have no way of telling how "old" an instance is, because if it locks, then Castrum will no longer spawn.

    I spent the better part of the day trying to get into Castrum only for all three of instances I was in to just lock before it could pop again.
    (0)

  9. #19
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    There was a response about this in the japanese forums, after some google translate it seems they're gonna increase the queue time for Castrum to 6 mins in a hotfix.

    Quote Originally Posted by Aimetrot View Post
    こんにちは。

    南方ボズヤ戦線についての様々なフィードバック、ありがとうございます。

    攻城戦の参加者が集まりづらい件は、最も緊急性の高い問題として認識しています。
    根本対応は別途検討していますが、まずは暫定対応として、
    直近のHotFixで攻城戦の参戦募集時間を 1分6分 に変更予定です。

    ひとまずは攻城戦の暫定対応のご報告のみとなりますが、
    南方ボズヤ戦線全般に対するご意見も、しっかり拝見しておりますので、
    引き続きのフィードバックをよろしくお願いします!
    (3)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  10. #20
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by KageTokage View Post
    The absolute worst thing about this whole system is that you have no way of telling how "old" an instance is, because if it locks, then Castrum will no longer spawn.

    I spent the better part of the day trying to get into Castrum only for all three of instances I was in to just lock before it could pop again.
    You can usually take a good guess on the basis of the timers at the "Adventurer List". Same as in Eureka. If there are people with only 60 minutes left, it's probably not that new.
    (2)
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


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