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  1. #1
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Fanatic View Post
    Hello everyone, I had an idea that I wanted to post somewhere to raise possible discussion or just new ideas to add to my concept. I was trying to think of something that could work as a melee healer, and the first class that came to mind was a Green Mage.

    Green magic debuted in Final Fantasy 12, and later as an actual mage for the Viera race in Final Fantasy Tactics A2: Grimoire of the Rift. It focused almost exclusively on buffing party members and debuffing enemies, with the FFTA2 version wielding a mace or hammer.

    My concept for them being a melee healer is mostly due to their large weapon and buff oriented magics, but we have a small insight to healing in melee already with paladins.

    Using melee combos and casting is seen in Red Mage, but with much more focus on the latter, whereas Green Mages damage would be (almost) exclusively melee combos.



    The Green Mage's weapon would be a 2 handed mace/hammer with short cast times, and their healing mechanic would be damage reduction. Like regen to white mages, and absorbs to scholars, this new mechanic would give green mages something to bring. It would make them better at healing tanks and melee, as they are already in melee range so their aoe heals would hit them much more reliably with the damage reduction benefiting them more.

    Weaponskill ideas:

    1-2-3 Combo with a 1-2-4 Variant (with some buff/debuff)

    Sap Strike: Melee attack applying a DoT (Sap)

    Imperil or Deprotect/deshell: 5% damage taken debuff / alternative to ninja debuff

    Spell ideas:

    Dia/Diara: Single target heals / Cure or Benefic equivalent

    Diaga: AoE heal / Medica equivalent

    Protect: Heal with a small damage reduction buff (5 to 10%) 8s duration 20s cooldown

    Shell: Damage reduction buff for X instances of damage (20 to 30%) / short cooldown buff

    Bravery/Faith: damage buff for physical or magic, alternative to astrologian buff

    Arcane Hammer: Dealing damage heals the lowest health target equal to a % of damage done. 90s to 120s cooldown

    All the numbers are obviously not balanced, just to give my thoughts on possible abilities.

    Any input or thoughts are welcome, thanks for looking!
    Green Mage as practicioner of Green magic essentially would step on everybody's toes. He'd be a stronger debuffer than Ninja/Scholar and at the same time a more consistent buffer than AST.

    Interestingly, Green Magic holds the utility spells that belonged both to Black Magic and White Magic in prior FF games. Not to say the idea of a Green Mage is unfeasable tho. I just don't think Green Magic holds enough personality to make a class all about it in a game where Job kits are such a mix of classic FF abilities.
    (3)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by GrimGale View Post
    Green Mage as practicioner of Green magic essentially would step on everybody's toes. He'd be a stronger debuffer than Ninja/Scholar and at the same time a more consistent buffer than AST.

    Interestingly, Green Magic holds the utility spells that belonged both to Black Magic and White Magic in prior FF games. Not to say the idea of a Green Mage is unfeasable tho. I just don't think Green Magic holds enough personality to make a class all about it in a game where Job kits are such a mix of classic FF abilities.
    Yeah looking at its spell set from the wiki, looks like it had a smaller spellbook from mystic/oracle, but pretty much focused on the same spell types minus protect/shell. Mayyyybe crossing both jobs into one would work, but absolutely see some toes being stepped on. That being said it does have a very defining niche, and theme. Would it make it out the gate? Im not entirely sure. It could work, but just how well would it work?
    (0)