Quote Originally Posted by Eliadil View Post
Do you remember the time where every melee dps thread wasn't hijacked by "omg monk is the worst" messages ? Because I sure don't.

I want them to add a new forum category. Monk Arena. Where everybody can try their luck against a fervent monk player in an endless debate about which job is worst.



Anyway, back on topic, so we all basically agree that Dragoon doesn't need much apart the extended timer on Claw&Fang combo and maybe some other small QoL stuff ?
I agree on the Fang & Claw and Wheeling Thrust extended timers and also Disembowel refreshing for AOE combo.

Another thing I believe needs mentioning (unsure if someone already did)is how DRG will become the only melee that loses something during long transitions/downtimes/cutscenes.
I feel losing eyes makes no sense at this point especially since DRG cannot really build any type of resources like the other 3 melees.