Quote Originally Posted by Jirah View Post
Having said system be tied down to a ST Skill that is only available during overheat and is recommended to spend during said overheat is ridiculous layers of clunky and poor job design.
Thing is Richochet and Gauss Round are not intended to be used during overheat (overheat only affecting weaponskills and not abilities). All of those rotations that interweave ogcds during overheat are the result of low ping that allows for weaving an unintended extra ogcd between gcds. The clunk as you call it is the result of players figuring out an unintended rotation that generates more damage because SE designs jobs to function with high ping and not low ping.