What they could have done is added a grind to unlock extra traits and abilities instead of levels, so you could make your runs faster but you had to earn it first. Similar to Squadrons Offensive or Defensive traits, along with aoe for each character.

Quote Originally Posted by MartaDemireux View Post
There's actually some neat tricks to take note of as well. Like if a fight is taking too long, Urianger will start casting Death on enemies to make sure the dungeon is completed in a (predetermined) timely manner.
This is actually a strange part of Trusts, where they almost encourage you to afk during trash packs. The Trust will adjust their damage too if yours is too low. The system actively punishes you for playing too well and participating.