Quote Originally Posted by Chardrizard View Post
I am sure patch will comes every 6 months now if they had to balance 29 jobs/classes.
They did perfectly fine balancing FFXI around 20 jobs, multiple weapon types and so on. It wasn't until they went past 75 cap (and Abyssea) did game balance start getting wonky. Players are what unbalances thing in every MMO and the company responds to that balance they create and make adjustments, i.e Ninja becoming a tank.

XI had only slow patches in 2007 - 2010 due to FFXIV's production. So patches wouldn't slow down based on her idea at all, the problem would indeed fall onto the playerbase and how they pigeonhole classes.

Quote Originally Posted by Chardrizard View Post
Yes and look how many useless classes are there in FFXI. Varieties is good if u can keep them relevant.
There are zero useless classes in FFXI, there's only player perception and idiocy. For example name one useless job that isn't hated by players for a dumb reason, I bet the first thing you'll mention is Puppetmaster, Summoner, Dragoon or Beastmaster amiryte?