I aprrove of ragdoll physics... or hell, just physics in general be great to have in the game.


I aprrove of ragdoll physics... or hell, just physics in general be great to have in the game.


yes.. every 3D game's engine includes 2D drawing, 3D modeling, Animation, Sound and Physics API's.
"Havok engine" for instance, is a popular Physics engine that is well known for its ragdoll FX
But as long as you can run around and exist in a 3D environment (And collide into other objects) then you are experiencing the physics engine at work




Did you two play the game at all? Harmonious physical laws are a 2.0 feature.
Do we have to swap the engine? Eternal 1.X comes with chocolate rain, you guys!
Last edited by Fensfield; 02-09-2012 at 04:52 AM.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
>:O yes i can post and...
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