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  1. #31
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    To be real, its also a combination of panic tanking thats causing this. You gotta be crazy enough already to play the role that gets punched by the enemy all the time, just accept you might die once or twice. Dont immediately respawn either. because you get to laugh at the wild rodeo that happens when you die and all of a sudden the DPS or healers running wild with enemys slapping the crap out of them, its quality entertainment
    (1)

  2. #32
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    What even is panic tanking?
    (0)

  3. #33
    Player
    Darkmoonrise's Avatar
    Join Date
    Sep 2017
    Posts
    131
    Character
    Darkmoonrise Valky
    World
    Moogle
    Main Class
    Sage Lv 90
    Quote Originally Posted by Stepjam View Post
    What even is panic tanking?
    Running around the boss / mobs to avoid beeing hit?
    (0)
    Last edited by Darkmoonrise; 10-06-2020 at 04:54 PM.

  4. #34
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Stepjam View Post
    What even is panic tanking?
    Using all of your defensive CDs at once or in rapid succession once your hp gets low rather than spacing them out. Invulns are not included in this definition of course because some of the are best used at low hp, like holmgang and living dead.
    (6)

  5. #35
    Player
    rxantos's Avatar
    Join Date
    Mar 2020
    Posts
    147
    Character
    Celes Bradford
    World
    Typhon
    Main Class
    Paladin Lv 100
    It does increase stress if not expected, so yes, is toxic. Common practice due to bad advice but toxic nevertheless. Just as doing wall to wall tanking is toxic. And yet common place as well.
    I define toxic as adding unwanted stress levels to someone else. So yes, is certainly toxic behavior.

    What can you do?
    Just focus on your job. If you die, you die because the healer sucks. You can try to advice them. But once they got bad habits, they are unlikely to change.
    Just remember is a game. And don't let other peoples issues affect you.
    (2)

  6. #36
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Neither wall to wall tanking or "panic" healing are toxic, they the ideal way to play the classes.

    They shouldn't be mandatory if either the tank or healer don't feel up to them, but it's better for everyone involved if that's how both are played because that's playing the class optimally.
    (3)

  7. #37
    Player
    Darkmoonrise's Avatar
    Join Date
    Sep 2017
    Posts
    131
    Character
    Darkmoonrise Valky
    World
    Moogle
    Main Class
    Sage Lv 90
    This is a team-based game, everybody has its own job to do. In an instance, as a tank, your HP level is not your concern. Do what ever you need to do (aggro, cd, pulling, etc) the way you want and let others do what they have to do the way they want.

    I don’t like tank doing single pull but don’t care if a tank does, not my problem. You don’t like healers utilising their whole kit and letting your HP go to 10%? Not your problem. The group wipes because someone else screwed up? Not your problem. The group wipes because you failed? Your problem. You don’t fail at your job, but someone don’t like the way you do? Not your problem. You’re running around telling people they don’t play the way you want? Not their problem.

    See the pattern? Be stressed by your own performance, not the performance of other. You’re free to try to kick people or leave if a group doesn’t suit you.
    (4)
    Last edited by Darkmoonrise; 10-06-2020 at 06:46 PM.

  8. #38
    Player
    Silvergryphon's Avatar
    Join Date
    Feb 2022
    Posts
    2
    Character
    Spazz Spacemonkey
    World
    Ultros
    Main Class
    White Mage Lv 90

    Lazy Healing

    It isn't being 'optimal', it's being lazy. Plain and simple.

    Too many people do this, and try to excuse their actions by saying "I'm being optimal!!". Until something happens when the tank is at 20%, and you're not able to heal in time, and the whole team wipes.

    What is so awful about ensuring the tank stays at 80% or higher? That they never hit 50%, and feel they need to pop a long-cooldown ability to self-heal?

    Please stop making excuses. If you're going to play a Healer, then do so in the same manner that DPS try to achieve high average damage numbers, and keep everyone full.


    As a long-time player that usually plays a Healer class, I know this isn't difficult, and what is and isn't "Optimal"
    Optimal Healing is doing your utmost to ensure nothing tragic happens.
    It is NOT playing right at the edge of disaster.
    (2)

  9. #39
    Player
    IceEyes's Avatar
    Join Date
    Dec 2024
    Posts
    43
    Character
    Shani Shy
    World
    Alpha
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Silvergryphon View Post
    What is so awful about ensuring the tank stays at 80% or higher?
    Holy save you with aoe stuns, so u dont get the damage as tank. Benediction restore full HP without cast. Excogitation triggering only 50% hp and below. Dignity potency up to 900 if u have 30% hp or less.
    (2)

  10. 01-24-2025 05:53 AM
    Reason
    did not see it was a necro.

  11. #40
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    I will need more context to more accurately comment on what is bothering you, OP Kevin.

    What levels of dungeons are you generally talking about? The lower levels I can understand since both the tank and healer kits are locked down to require the traditional Regen + Cure 2 healing. Nowadays near levels 90 - 100, it's just the DRK tanks who actually need the healers more. Even if I did get them, it's not much more healing needed since their 15s cooldown shield is still pretty strong. WAR Bloodwhetting / Raw Intuition is basically a constant Benediction for 6 seconds to instantly fill the HP bar for AoE pulls. All the tanks get a powerful 92 upgrade to their 2 minute cooldown.

    What health levels are you talking about being left at? Unless a mech needs full health to clear, usually having 50% HP is still okay in most cases. Below 30% HP, I can agree starts to cut it close unless the enemy is going to die in a few GCDs. As others pointed out, Essential Dignity (AST) and Excogitation (SCH) needs the 30 - 50% HP threshold to proc and heal more efficiently. At later dungeons, we rarely get to actually use the proper proc levels because the tanks are very sturdy by then. Plus the healers get more cooldowns to use so they don't rely on these 2 specific ones.

    What spells are the healers using? It's pretty common to see Glare, Malefic, Broil and Dosis being casted for the party list at later levels because we have a lot of oGCD heals to use now. The GCD heals are usually relegated to other party members who made some mistakes to get vuln stacks or deaths at later levels. Even if we look at the SCH and SGE with no regen spell, they have a fairy and Kardia that functions as a weaker Regen. The AST has some cards that can reduce damage taken and grant you a HoT while the SCH has Sacred Soil to do both at once for high levels. There are also other strong cooldowns to mention that can be used to keep you up to full HP, but I will keep it brief for now.
    (0)

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