What's the point then? Asking for more buttons to push only to get the same damage output isn't beneficial, let alone "more interesting". Additional complexity for the sake of more complexity is a terrible reason.Simply put, no.
Enhancing healers' damage kits does not expand their scope. Healers can currently deal damage. There is no reason that a more interesting set of damage abilities must increase their offensive output. Adding significant healing resources to damage classes would expand their scope. Equating the two is fallacious.
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