Quote Originally Posted by Avyiur View Post
The problem is we are not only dealing with Covid. Specifically speaking for the United States, you have had massive wildfires on the West coast from the southern most parts of California all the way into British Columbia in Canada that have displaced a large number of residents. You've had some pretty nasty hurricanes and tropical storms that have hit the South East US, specially parts of Louisiana were hit very hard by hurricane Laura where some cities still do not have power because their electrical grid got effectively destroyed.



While I agree demolition should be turned on again eventually, now is not the time to turn it on.
There's usually some situation going on in some part of the world that's affecting people in a manner that obstructs them from playing the game for an extended period of time.

Where does the line get drawn for when it's okay for demolition to be active and when it's not?

For how long should someone be allowed to retain their house without an active subscription before SE has to acknowledge "this player likely won't be returning and another player should have use of the plot"?

How many players are taking advantage of the blanket suspension to avoid paying a sub to keep their house even though there is nothing preventing them from playing, which in turn is locking out players who are active and paying their sub from having access to a house?

How do the 2 numbers compare - those genuinely impacted and unable to play versus those who could be playing but choose not to and have no risk to worry about?

Back to "this discussion wouldn't be necessary if SE had implemented a proper instanced housing system similar to one in other MMOs".