Quote Originally Posted by Seraphor View Post
I played, and to some degree mained AST in SB (in the sense that I played each role more or less evenly and AST was my main healer)
When most people say "main," it's the job they play most of the time.. not one they play 20% of the time, whether you play others in the same role or not.

RNG has no place in deciding the functionality of your jobs skillset.
Especially when playing healer or tank, you'll occasionally have to use a cooldown to handle an emergency, and not have that CD when you'd normally use it. Not every moment of every fight needs to be mapped out -- I'd argue that the game loses some of the fun with content which is 100% predictable -- and not every ability needs a predetermined use. Much of the fun of AST (at least for most of us who played it often) was those variances that kept every fight, every encounter, from being a duplicate of the last.