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  1. #1
    Player
    Shofie's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    130
    Character
    Shofie Mahowyn
    World
    Balmung
    Main Class
    Marauder Lv 90
    I agree it'd be nice to not lose a run because of an internet connection issue--I've had more than a few failed attempts happen because of that very thing, and nothing is more frustrating or puts me off wanting to try it again for awhile than losing a high-end run due to a internet hiccup.

    The achievement should be rare because of it's difficulty, but part of that difficulty shouldn't be immediately failing a run because of a loss of internet. It's a skill test, not a "how good is your internet" test.
    (1)

    maverwyn.com for more of my art!

  2. #2
    Player
    MajinUltima's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Kyut Tsundere
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Shofie View Post
    I agree it'd be nice to not lose a run because of an internet connection issue--I've had more than a few failed attempts happen because of that very thing, and nothing is more frustrating or puts me off wanting to try it again for awhile than losing a high-end run due to a internet hiccup.
    The achievement should be rare because of it's difficulty, but part of that difficulty shouldn't be immediately failing a run because of a loss of internet. It's a skill test, not a "how good is your internet" test.
    Indeed.
    At the end of the day, the "party KO" counter limitation is nothing but an arbitrary timesink that forces you to go re-clear things you already cleared because reasons.
    I likened it fairly to having to reclear prior floors in savage PER ATTEMPT at the 4th boss or PER ATTEMPT on Ultimate. It doesn't have a meaningful or fun impact on the difficulty of the later boss, it just wastes everyone's time. And raids aren't structured like that for those reasons, it wouldn't be fun and it adds nothing worthwhile to your current challenge. There's NO reason for Deep Dungeon achievements to be locked that way.

    You can say "But you can fish for better RNG"
    Okay, and? Whether you do 10 floors or 190 to fish for that better RNG, the only difference is time wasted on reclearing content you've already cleared successfully.
    You aren't getting these achievements without doing every single floor alone even if Party KO was removed entirely.
    The only thing removing it does is remove being randomly screwed out of a dozen hours of playtime by a small packet drop.
    (0)