Thanks Commander_Justitia,
I don't agree that they should just allow bots. The only reason to play an MMORPG, instead of an RPG, is to play with other players. I don't want to play with bots, and I don't think other players want to either. It ruins the game. It ruins the marketboard; it ruins duties; it ruins the experience in achieving anything in-game.
A common refrain in these discussions, not necessarily from you, is that it's a pointless endeavor because bots will continually pop back up. It's not an either-or proposition. To some extent, it would be like saying that catching bank theft is pointless because theft at banks will inevitably happen. They could at least get the low hanging fruit to begin with. Many of the bots are extremely easy to detect right now, and I could write a simple script to identify most of them, if they gave me access to their API.
The other point that comes up is that it's too costly to address this issue. I agree that it costs money to address botting, and it's likely cheaper to ignore the problem because it won't ultimately decrease subscriptions.
SE has money. Their FFXIV quarterly profits* are on the order of $620M. They have a 20M registered user base. If we conservatively say that 2M of those a paying subscriptions, and subscriptions are $13 a month, then that's ~$312M a year ($78M per quarter). My guess (based on my work in supercomputing) is that infrastructure is $30-50M per year, so that leaves $262-282M. That's enough to pay for a staff over 2000 full-time employees at 100k per year (average). They have 300 dev staff--and definitely not 1700 support staff. 1700 support staff would be enough to have 20 full-time employees per server (68 servers) while having 340 full-time staff to manage other operations.
They're just being greedy.
* https://mmos.com/news/square-enix-an...uly 2%2C 2019.
 
		
		 
			 
			
 
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			 Originally Posted by TheLoveJenovan
 Originally Posted by TheLoveJenovan
					

 
			
 
			


