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  1. #1
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Vyrerus View Post
    Don't forget about waiting for JP midnight or the full moon or the waxing gibbous 78%. Don't forget about, oh shit, it's Firesday, now my Paralysis spells have a higher chance of failing, since they're Ice elemental.
    It's highly subjective so to each their own, sure. What I personally like, though, and what XIV is severely lacking is a general sense of progression (apart from raiding, maybe). The JP midnight thing seems arbitrary, granted, but at least you are steadily progressing or have something to look forward to. Warframe does pretty much evolve around that. It's nice for my lizzard brain to get a reward after a little wait. lol Beastmen tribes do the same thing.

    A little pet peeve of mine is when NPCs say they'll contact you later or whatever and you immediately can progress and everyone pretends you were gone for a few days. But that's just me. But I can understand when people don't like waiting around. But it's not like there aren't other things to do. Oh, and doesn't DF reset at JP midnight? Guess that's a vestige from that.

    On the weather front, I strongly disagree. It was part of a strategy to take the day and moon phase into account whether you were fighting or crafting. It was awesome! lol And it really meant something when you were in a snowstorm or at a hot beach. But then again, the overworld posed an actual threat. If anything, it really helps me immerse myself. In XIV, the weather is literally just a set dressing, switched on and off like the white sky in ShB (I will say, though, that it's neat how the weather changes when monstrs like Ixion are around).
    (1)

  2. #2
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,641
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by Payadopa View Post
    In XIV, the weather is literally just a set dressing, switched on and off like the white sky in ShB.
    Don't let someone who is fishing hear that ...
    (10)

  3. #3
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Payadopa View Post
    It's highly subjective so to each their own, sure. What I personally like, though, and what XIV is severely lacking is a general sense of progression (apart from raiding, maybe). The JP midnight thing seems arbitrary, granted, but at least you are steadily progressing or have something to look forward to. Warframe does pretty much evolve around that. It's nice for my lizzard brain to get a reward after a little wait. lol Beastmen tribes do the same thing.

    A little pet peeve of mine is when NPCs say they'll contact you later or whatever and you immediately can progress and everyone pretends you were gone for a few days. But that's just me. But I can understand when people don't like waiting around. But it's not like there aren't other things to do. Oh, and doesn't DF reset at JP midnight? Guess that's a vestige from that.

    On the weather front, I strongly disagree. It was part of a strategy to take the day and moon phase into account whether you were fighting or crafting. It was awesome! lol And it really meant something when you were in a snowstorm or at a hot beach. But then again, the overworld posed an actual threat. If anything, it really helps me immerse myself. In XIV, the weather is literally just a set dressing, switched on and off like the white sky in ShB (I will say, though, that it's neat how the weather changes when monstrs like Ixion are around).
    The JP midnight thing was annoying as heck, because the quests didn't even always have a line of dialogue baked in to mention waiting a day or come back in a while. Like yeah, it's still around, but now it's for things considered to be a bonus or boon. Stuff it makes sense to timegate like that, rather than, "Trade this item to the ???. Now wait until JP midnight and trade it to the ??? again."

    That sorta thing that's your pet peeve is usually connected to quests that were patch ends. Not always, but most of the time, and yeah, it's kinda silly but that's the reason for that.

    For weather and day bonuses in XI, like yeah, it was another thing to account for, but all it really meant was that when you couldn't afford to fail, if you could afford to fight whatever you were fighting at a later time, it simply meant waiting until the right conditions. Tactical waiting, yeehaw. Like how it behooves you as a RDM 70 to wait until Earthsday for the Maat fight, so you can just full time a Terra's Staff for that sweet -20% physical damage taken while having a better MP economy per damage dealt with Stone III versus Aero III or Water III. I can recall many times where spells wouldn't stick due to the day or weather penalizing their element. But basically it did boil down to either tactical waiting or grinning and bearing it when it attributed to death or failure.
    (1)

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    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore