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  1. #1
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by ReiMakoto View Post
    This question has been asked to the Devs before and they're always stupidly obtuse about it, saying they want to "preserve class fantasy" or "it would look strange having a white mage use a warrior axe" (actual response despite no one asking for weapons to be glamed like that). The real reason they don't do this is likely simple, if they made glams cross role, they wouldnt be able to repackage gear models but with different class restrictions as loot.
    The actual reality of why they don't do it is because they'd have to effectively re-design how the glamour system even works on the coding front. When you 'glamour' something, the code is basically assuming you've 'equipped' the piece, which is where the issue starts. Because its using the equip system, the coding restrictions on what job can equip what gear kick in. For them to make any piece glamorable by any other job, they'd have to re-code the glamour system and figure out a system that de-couples it from the equip system's coding; since making any piece glamourable by any other job in the current coding system would literally mean changing every piece to <all classes> for the equip requirement, which introduces balancing issues (where you'd want to equip as much tank gear as possible due to increased defense.)

    Even if they managed to do so, it wouldn't prevent them from re-using assets. Take a look at the Anamesis gear being re-tools of the Shire gear of the same job type the shire gear was for without job mixing. Also the forgiven's gear all being re-used from World of Darkness gear of the same job type as before without job mixing. It ain't an issue of using it as an excuse to re-use gear; its literally because they don't have the time to re-tool the glamour system in their short dev patch windows, or don't see it as an issue.

    'white mages using axes' is basically the usual non-technical answer they give to any technical question, since half the terminology they'd have to use to explain why its not going to happen at the current time would fly over 90% of the playerbase's heads.
    (8)
    Last edited by MariaArvana; 09-11-2020 at 02:02 PM.

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MariaArvana View Post
    Even if they managed to do so, it wouldn't prevent them from re-using assets. Take a look at the Anamesis gear being re-tools of the Shire gear of the same job type the shire gear was for without job mixing. Also the forgiven's gear all being re-used from World of Darkness gear of the same job type as before without job mixing. It ain't an issue of using it as an excuse to re-use gear; its literally because they don't have the time to re-tool the glamour system in their short dev patch windows, or don't see it as an issue.
    Yeah, if it was just about recycling gear into different classes, I would expect them to be shuffling everything. Instead, they seem to stick to their class lines when the gear is themed after classes - tanks in armour, DPS in lightweight gear, mages in robes - and only shuffle around where all the sets are more general.

    Still you get oddities like the Duelist/Thief/Plague Doctor sets shuffled into the Valkyrie sets, but instead of giving tanks the plague doctor coats they got an armour design from elsewhere. Or a few other lightweight gear sets where the design has now made it to every mage and physical DPS but not to tanks.

    There's recycling going on, but also signs that they want to maintain some degree of class boundaries - for levelling gear, at least.
    (0)