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  1. #11
    Player
    Mengh's Avatar
    Join Date
    Aug 2019
    Posts
    13
    Character
    Mengh Gu'us
    World
    Leviathan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Gorondu View Post
    Ruin 2 is damage loss. Imo all healers should have their default attack cast time reduced. Would lessen the pain when weaving. AST has it already so no need there.
    This would make playing scholar sooo much better for me. Only other gripe is relying on Energy Drain to deal more DPS. It just isn't fun.
    (0)

  2. #12
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Double weaving sucks but I find if a skill goes on CD w/o casting if you mash it repeatedly after the fact it CAN go off, like the game itself going "Oh oops." but the mashing has to commence like a second you notice the pet skill going on CD. SCH feels the most compromised even though as mentioned earlier in the thread the numbers on paper are there. I'd personally prefer the Fairy gets removed completely but I'm in the minority on that count so hopefully the devs can fix the pet AI so it's serviceable cuz that Seraph change they did where the duration of her is an uneven number was pretty embarrassing as a workaround to whatever issue they found with it.
    (1)

  3. #13
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Its queued in, you don't have to mash it in. Your just not waiting the gcd for it. This is a fixed issue.
    (1)

  4. #14
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    the bug was the same as bahamut had. seraph has a 2 second delay after summon at casting abilities so to preserve her 20 second summon duration they added 2 seconds where she does nothing while bahamut issue was fixed. they both got those changes at the same patch
    (3)

  5. #15
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Ty both for clarifying, seems my memory isn't as it once was in recent times.
    (0)

  6. #16
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    It's not fixed. This happened to me this week. The fairy will sometimes not cast abilities if you weave them too quickly. The fairy's queue also doesn't behave like one would expect. If you have an ability in the queue and use another fairy ability before the queued one starts then she will use the new ability and delay the queued one further and she will straight up forget about a queued ability when some abilities ar used
    (2)

  7. #17
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    804
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I was under the impression that Ruin 2 and Energy Drain was a dps gain over Broil that allowed weaving a second oGCD and free movement. That seems almost busted to me. Aetherflow charges are valuable tho so getting the full potential out of Ruin 2 isnt always possible but it seems perfectly fine to me the way it is now. Quickened Aetherflow in StB made Scholar a lot more fun becuase Ruin 2 and Energy Drain became a much more noticeable part of the gameplay. It was a little something extra to do that wasnt overwhelming. Now there is absolutley nothing extra to do and I hate it. Fairy abilities still get eaten if you arent lucky but we all just refuse to queue certain things together to avoid the possibility of failure. No Dissipation or Summon Seraph until you see an ability activate. Its a shame you have to be careful like that but Ive learned to use one ability at a time and mostly put the annoyance behind me.
    (0)

  8. #18
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by NobleWinter View Post
    I was under the impression that Ruin 2 and Energy Drain was a dps gain over Broil that allowed weaving a second oGCD and free movement. That seems almost busted to me.
    It’s a DPS gain over broil, but a loss to using them in Bio refreshes (2 bio + swiftcast broil), and even using all 3 on Ruins, you’d only get 3 weaves per minute (versus WHM’s 4 weave slots per minute from Lilies).
    I just want to reiterate that; SCH gets fewer weaving windows than WHM. Fewer still if you want to use Seraph, Recitation, or an Aetherflow heal.
    (0)

  9. #19
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by NobleWinter View Post
    I was under the impression that Ruin 2 and Energy Drain was a dps gain over Broil that allowed weaving a second oGCD and free movement. That seems almost busted to me.
    It says a lot about the state of healers and how low our expectations are when being allowed to weave a damage Ogcd and move a little is seen as "almost busted". Some of us seem to feel that healers are meant to be clunky to play because we're so used to it now.

    As mentioned, it's a dps gain over Broil but you're still losing out compared to an actual free weave like Bio. Broil III is 280, Ruin II + Energy Drain is 350 which means you're still paying the tax and your ED is basically an extra 70 potency over that Broil... which is actually quite pathetic.

    Scholar played well and putting out good heals can weave a fair bit, so why they should have to pay tax while AST can run rings around the arena with free weave windows and LS is baffling.
    (2)

  10. #20
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    804
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I meant busted when you consider the two oGCD uses. Bio refreshes every 30 seconds. Many fights Ive noticed have movement based around 30 second intervals. Hades Extreme for instance and Memoria both have you dodging mechanics at your dot refresh point 30 seconds in. Its kind of a nice gesture from the Devs. Ruin 2 is meant for times when you cant rely on that Dot refresh window and being able to move while dealing more damage than standing still as the title "Caster" denotes is wild to me. You even get to throw in a healing action like Whispering Dawn or Indom easily and that makes Ruin 2 incredibly dense with potential when used well. I feel like its really underestimated in all these discussions where the default is to simply call it a dps loss as if Bio is always going to be a dps gain. Refreshing Bio in rapid succession to move across the stage with energy drain is not a gain. Ruin 2 has many moments where it is the superior option. Is the boss going to be invlunerable in less than 2.5 seconds? Ruin 2 to say bye with a bang!
    (0)

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