Results 1 to 10 of 1616

Dev. Posts

Hybrid View

  1. #1
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Hey I just call it like I see it, im sure there are a few that legitimately dont like power leveling but Im willing to bet that 90% of the time it is because it leaves less people around for them to party with, thus giving them less of a chance to xp. Thus its all about them and them wanting to force their playstyle on others to benifit them. I guess its a good thing Yoshi doesn't share the same feelings. So QQ all you want, doesn't seem to be doing anything.
    (0)

  2. #2
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Krausus View Post
    Hey I just call it like I see it, im sure there are a few that legitimately dont like power leveling but Im willing to bet that 90% of the time it is because it leaves less people around for them to party with, thus giving them less of a chance to xp. Thus its all about them and them wanting to force their playstyle on others to benifit them. I guess its a good thing Yoshi doesn't share the same feelings. So QQ all you want, doesn't seem to be doing anything.
    It's not about people who refuse PL wanting other people not to PL. It's about the disparity of players between the levels 1-40. Go on your server and do a player search for all DOW/DoM 1-39 and report how many people are listed. and how many are within ~10 levels of each other.

    You won't find many.

    This is the issue at hand here. If any new player joins or returns, they will be isolated to almost exclusively solo level grind, UNLESS they pick up a PL.

    So this begs the question, what's the point of lv 1-39? PL allows you to skip it. While the mechanic may stay for ver 1.x but come ver 2.0 this problem will become exponential.

    So call it like you see it, but maybe you should open your eyes and take another look.

    Get Rid of PL!
    (2)

  3. #3
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by ChiefCurrahee View Post
    It's not about people who refuse PL wanting other people not to PL. It's about the disparity of players between the levels 1-40. Go on your server and do a player search for all DOW/DoM 1-39 and report how many people are listed. and how many are within ~10 levels of each other.

    You won't find many.

    This is the issue at hand here. If any new player joins or returns, they will be isolated to almost exclusively solo level grind, UNLESS they pick up a PL.

    So this begs the question, what's the point of lv 1-39? PL allows you to skip it. While the mechanic may stay for ver 1.x but come ver 2.0 this problem will become exponential.

    So call it like you see it, but maybe you should open your eyes and take another look.

    Get Rid of PL!
    Sounds like a population issue to me and not a PL issue. As for 2.0 leveling at that point might actually be fun (and with the influx of the PS3 users I doubt finding a party will be an issue), right now its just a necessary evil.

    So open your eyes, whats the real issue here.
    (0)

  4. #4
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Krausus View Post
    Sounds like a population issue to me and not a PL issue. As for 2.0 leveling at that point might actually be fun (and with the influx of the PS3 users I doubt finding a party will be an issue), right now its just a necessary evil.

    So open your eyes, whats the real issue here.
    Before 1.19:
    Plenty of people in all ranges for every battle class.

    Now:
    90% of server population either has all jobs 50 or every job they want 50. New players have the option to get PL'd by a friend or solo, legitimate parties dwindle.

    Perspective:
    When I made this thread, my highest battle class was 29. At the beginning of last month I got my last battle class to 50. (No, I was not PL'ed.)
    (2)
    Last edited by Issac; 02-07-2012 at 03:55 AM.

  5. #5
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Issac View Post
    Before 1.19:
    Plenty of people in all ranges for every battle class.

    Now:
    90% of server population either has all jobs 50 or every job they want 50. New players have the option to get PL'd by a friend or solo, legitimate parties dwindle.
    That is an unfortunate side effect of every MMO in existance, this game has been out for over a year now, new players will always have issue finding a party. FFXIV will have one thing that will help, that most MMOs dont and that is a relaunch that includes a console version thus an influx of new players.

    I would agree with the "PL is an issue" claim if leveling was fun, and you didnt need to level multiple classes to be viable. The only thing that turned me and many others away from FFXI was the horrendous level grind and forced grouping to do it. I guarantee that will turn more people away from a game than the ability for your friends to power level you through the most boring part of the game.
    (0)

  6. #6
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Krausus View Post
    That is an unfortunate side effect of every MMO in existance, this game has been out for over a year now, new players will always have issue finding a party. FFXIV will have one thing that will help, that most MMOs dont and that is a relaunch that includes a console version thus an influx of new players.

    I would agree with the "PL is an issue" claim if leveling was fun, and you didnt need to level multiple classes to be viable. The only thing that turned me and many others away from FFXI was the horrendous level grind and forced grouping to do it. I guarantee that will turn more people away from a game than the ability for your friends to power level you through the most boring part of the game.
    You have a very special and unique view of what makes a MMO fun and rewarding. Stay classy.
    (0)

  7. #7
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Issac View Post
    You have a very special and unique view of what makes a MMO fun and rewarding. Stay classy.
    I dont find grinding for hours/days/months on end on the same content for 7 classes fun or rewarding
    (1)