Quote Originally Posted by HeulGDarian View Post
Im not distorting it, i take all the things you discarded as meaningless , cause they didnt fit your point of view and tell you they do mean something.
When they introduce yuna as the grand summoner, ready to do her pilgrimage , do you think they also put small letters below her name saying "but she can also use white magic"? ,
Do you think Rydia someone from the pure blood summoner families , shouldnt be called such cause she knows black magic as well? ,
What about eiko with her summoner horn, you know the thing literally needed to talk to summons in that universe, should we also put some small letters on it saying "actually whm".
These are all characters that according to you are moot, and shouldnt be taken into account. In almost every game there is a summoning system ,some are more different than the other like in the case of ff8 and ff13, but even then you cant just say they are moot just cause there isnt a job there called summoner.
ill say it again , what they did in ff14 is simple , instead of giving it a sub system of black magic , or white magic they instead gave summoner its own rules of summoning , that he could apply to do more than summon.
You think that its something as irrational as saying blue mages should be dragoons. it isnt because we re not talking about something as farfetched as a melee fighter and a spell caster, we re talking about 2 mages who in many iterations have shared space and now they split them apart, should bio have gone to the blm since it was categorised as black magic? NO cause it doesnt suit him, it fits perfectly a job like summoner cause unlike black magic , summoning takes time to do in this game. Summoning something that most ff games have it reduced on a cast time is now an active thing.
They are all characters that are not just one job, yes. I'm not sure what point you're trying to make. But let's shift this a bit.

Your argument is basically that, because no character is ever a pure Summoner, there shouldn't be a pure Summoner job in XIV. Yes or no?

Quote Originally Posted by Eloah View Post
Ah what a delicious can of worms this has become.

Also I think the point your missing is that Summoning in general changes from game to game there is no end all beat all regarding what is right or wrong. The point is calling forth monsters (of eld) to fight for you. it in the similar fashion to how technically Pictomancer is a spoof on Beast Tamer, or how SCH and RDM are two sides of the same coin when you think about it. Each job just has a "defining" trait, that sets it apart from the rest, and for SMN that's summoning.
My point has never been "we shouldn't have Egis", so you're misunderstanding the point. The point is they should have Summons and only that. I can point at that throughout the series and it's true.