I don't know how hard it would be to do, but a few hand picked zones like Northern Thanalan, Outer La Noscea and other similiarly unique landscapes could have an instanced version where non-consensual pvp should just be flagged on, and just let the chaos happen. Take notes, let people be 1-80 (90 if that next xpac raises the level to 90), and just observe the forums for feedback and rage and see what people say. That or make a test server on it's on that is based on a non-consensual pvp philosophy with the FATES being the source of contention, who ever "wins" the fate like either by party or FC gets accolade points for their FC based on participation maybe. So even if an FC "loses" they still accumulate accolades. Accolades could be spent on pvp focused FC perks and buffs. Perhaps have pvp only jobs instead of trying to bastardize all jobs/classes into level 30 mish mash versions. Just so sick of current pvp and the boring objectives. Needs some serious rethinking on core levels, just needs something else altogether. Just thinking XIV and pvp are not a good mix.

That being said, even my suggestion is just flailing in the dark like it could be just 1 part of a bigger idea. Same could be said for the pve aspects. Dungeons are getting pretty flippin boring, with the you know, walk down a hall, fight 2 /3 packs of monsters fight a boss in a sqaure'ish room, repeat til it's done. Aside from some earlier dungeons, it's all 3 boss roller coaster rides with none of the excitement of the roller coaster. Maybe just the occasional butt face passenger that stinks up the whole experience here and there.

Maybe I just need another mmo. Kind of sick of the housing situation as well, I have a house, I like my house. But I hate seeing so many thousands of other players begging for a house and getting the same mushroom treatment for years at a time. Blanket excuses like "neighborhood tho!" and "SE wants to limit housing and it's a status thing!" that people tell themselves and others is getting kind bleak and disgusting to read over and over again. Then you see a sudden thing about more wards incoming around 5.4 and SE apologizing for the scarcity. So I get more disgusted with the whole situation the more it goes on. Not just at SE, but also at the people coming to the defense of admitted bad systems vs. over populated areas.

I think everyone would have to be lying to themselves to say PVP is not a horribly butchered shell of what it could be, with relatively simple thought put into redoing it. That is the "Thought" aspect, the untold bajillions it would cost to rebuild it from the ground up is another matter altogether.

To swoop back onto my idea about open world non-consensual pvp, please notice I said a separate instance made available with that flag on, so normal pve gameplay would always be accessible. Any one grief'ing another play because they won't go into the pvp on instance should be reportable with swift justice dealt to them in the form of a (at first) temporary suspension and each repeated offense dealt an increasing level of punishment. I'm not a fan of the idea of permanent bans except under the most grievous of circumstances so a little blah blah pvp or yo mamma is dumb = perm ban is a bad idea. Keep whatever pvp accolades can get from being so OMG over powering that other fc's can't compete if they don't have whatever perks/buffs, but it needs to be noticeable enough. Maybe make it a defensive boost kind of thing. Not so much offensive boosts. I dunno, maybe I'm a horrible person to ask about pvp or give advice on it, but my goodness please change pvp altogether.