Quote Originally Posted by Kallera View Post
I’ve started liking it less and less, to the point where I just checked out of it after the revelations in 5.3. I don’t like my villains making elaborate plans to slay themselves. I can’t stand the time travel plot, or that we would be so influential as to warrant time travelers coming to save us (And succeeding).
. I don’t have any faith in Zenos or Fandaniel being interesting villains, and the notion that we are not only one of the convocation, but the basis of multiple gods, including one of the twelve, turns my stomach.
Most likely, the twelve are the convocation minus us. This is assuming that the Twins are two gods in one. The twelve also fit the zodiac, which is similar to Zodiark in spelling and pronunciation.

Zenos and Fandaniel are obviously working each other. The dynamic that makes them interesting who is going to kill who and when. The one remaining is dead to rights anyway because they will just be used to open the door to Zodiark. You're not supposed to like them and they won't be redeemed. They are pawns competing to be the new Elidibus (Heart of Zodiark) thinking it will reward them in the end. The Zodiark story is coming to an end in one more expansion. Zodiark has to be the interesting villain to pull off 6.0.

And to the original poster--I play this game specifically for the story. Gaming, to me, has always been about the story. I also believe that video games and story telling have unmatched potential that have yet to be recognized by the literature and film communities and I also believe we are still in the "dark days" of video games as an artistic medium.