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  1. #1
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    Jul 2020
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    Quote Originally Posted by Shougun View Post
    That is entirely possible, but I tend to believe we are not the ones that should be SE's 'final' content planners to that scale.
    I don't think that's the point as SE will do what it wants. At the same time, by having those voices, SE is also notified that there are existing players within its player base that do like the existing content how it is. So when SE decides what new content to make and possibly what existing content to not make new iteration of (either temporarily or permanently), it can take all the feedback it gets.

    Yes, I think you made a real possible example, but also no I don't think players should be playing the accountant / content gate keeper . Like I see fairly often people with very fixed ideas of what lore can or can't do, with zero room for maneuvering, but then a month later SE proves them wrong, SMN can't do that, beast tribes can't have this, etc, etc, then SE is like 'but wait they can!". lol.
    The problem is not that SE can't do something new, but that SE often has to sacrifice something else in the process (even though they may be unrelated). To keep a consistent content cycle, SE has a limited amount of things to work on for each patch.

    Personally think it's better we say what we wish, why we wish it, and perhaps if you've the thoughts the how as well, while not threatening SE of course. And if you legitimately hate the game then sure.. of course you should probably go play another game, but I've seen and both been personally told to play other games because a bit sour feeling about a single piece content out of a huge pile, or if a bias to a certain type that could or does already exist without a complete reconstruction of the identity of the game.
    Well, obviously, I don't think telling people to go away for any criticism is productive. But it depends on the person, and sometimes the game may just not be a right fit. It's certainly something to consider in some cases.
    (2)

  2. #2
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    Quote Originally Posted by Melichoir View Post
    For example, the transmog format of WoW I think is broadly superior to how the glamour dresser here works.
    Just a little nitpick. That's not the transmog format that's superior to how glamour dresser works. It's the appearance collection.

    You add an appearance collection and hook it up to the glamour dresser and that would be a superior glamour system than WoW's transmog system, in my opinion.

    Quote Originally Posted by Haruka_R View Post
    The Big Mac can go. Such a weak-ass burger. Ain't even that big either.
    Yeah, I'm so sad thinking about it. But it's still delicious, so I just buy 2 Big Macs nowadays. (Of course, I only eat it very rarely as it's probably not very healthy.)

    Quote Originally Posted by kaynide View Post
    Right right. The bad thing is, there really isn’t any way to “vote with your money” like you could with a burger shop, as it’s pay the sub for everything or not. I guess it might be more comparable to buying a car?

    Though I’ve always been of the mind of doing in game kickstarters. Players buy generic crysta pledged towards something they really want, and if a threshold is met, SE will commit to make whatever it is. Players keep the crysta to shop in mogstation.

    Personally I’ve never bought any, but if I knew I could influence getting a new job or dungeon, I would be much more likely to do it. Maybe big spenders get an NPC in dungeon they can name XD
    You know, that's probably why some people are quick to tell others to leave. The sooner they leave, the less dissenting voice there may be, and the hope is that SE will cater more and more to those who stick around and new comers who are like minded.

    Quote Originally Posted by PyurBlue View Post
    The story being part of the game is something different entirely than making the story required. This is why I don't understand why people bring up that it's a Final Fantasy game when people want to prioritize doing something else ahead of the story. Unless people ask for the story to be removed, which I don't really recall seeing, no one is attempting to make it any less of a Final Fantasy game. If anything an optional story would benefit the MSQ. There would be no need compromise it for the sake of trying to make it appeal to everyone.
    You're still missing the point. It's not that the story cannot be optional, it's that the story can be mandatory.

    There are other games where story is optional, and those stories just don't draw me in as much, especially if it's supposed to be an ever expanding story, as there is a disconnect between wanting to experience the story and knowing that it's all optional, so let this one be. If FFXIV's story had been optional when I started playing, I probably would never had been able to go through it.
    (2)

  3. #3
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    Melichoir's Avatar
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    Feb 2015
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    Uldah
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    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by linayar View Post
    Just a little nitpick. That's not the transmog format that's superior to how glamour dresser works. It's the appearance collection.

    You add an appearance collection and hook it up to the glamour dresser and that would be a superior glamour system than WoW's transmog system, in my opinion.
    I was over simplifying the terminology for how WoW handles glamour, but yeah, the catalog system from WoW joined with the glamour plate system so you can have a catalog and make a few separate glamours you can use on the fly would be the most ideal hybrid we could get. Would also be nice if we could apply plates anywhere too.

    If only we lived in an ideal world /sigh.
    (2)