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  1. #20
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zanarkand-Ronso View Post
    We just simply want to play.
    Putting Coils on the Roulette would accomplish just that.

    Not asking for an easy clear, just asking to be able to play old content without jumping through 7 hoops if possible
    Have you done Savage level content before? I don't think you really understand what you're asking for, and one trip through synced down Coil I think will teach you it, harshly. I can assure you even if you get a group together, you will still be jumping through way more than 7 hoops to actually clear it, and it will not be fun if you aren't already familiar with how savage level content tests a player and a group. You will not just go in there and clear it like a normal 8-man raid or even an extreme trial. You will not even clear it within the allotted time unless you have a lot of veterans basically carrying you and defeating the purpose you set out for yourself. In fact, for the harder ones, you might never clear them until you accept that it is far too difficult content to just "plug and play" and "enjoy as it once was". The content was never enjoyable to people who didn't enjoy savage level raiding, and if you aren't prepared for that, then you're gonna have a bad time.

    Reading this thread got me thinking they could actually retune Coil to be a normal difficulty raid, while preserving the originals as (Savage) modes. For Second Coil which already has a savage mode, that mode would simply stay as is and the normal version would be retuned to Normal difficulty. They could then throw the three normal coils into raid roulette, and maybe give achievements for clearing the old versions of First and Third Coil like they did with Savage Second Coil. It's just a matter of whether or not SE would feel it is worth the time retuning these. I know this process is basically what they already do now for current Savage and Extremes during the design process - they make the Savage and Extreme version first, then scale it down to Normal difficulty afterwards.
    (5)
    Last edited by Espritduo; 08-24-2020 at 05:02 AM.

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