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  1. #1
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    For me it’s less about the theme than it is how fun it is to play/what is in its kit.

    I’d imagine it would have to worry more about overlapping with samurai (mechanically) than anything else.

    I imagine it would have a normal DPS skillchain of 3 “blades”, possibly a DoT/drain skillchain.

    Problem is the game has basically made all the jobs only slightly different from each other by removing a lot of the utility (status effects, party buffs, etc), so I don’t think they really even care about redundancy at this point.
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  2. #2
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by kaynide View Post
    For me it’s less about the theme than it is how fun it is to play/what is in its kit.

    I’d imagine it would have to worry more about overlapping with samurai (mechanically) than anything else.

    I imagine it would have a normal DPS skillchain of 3 “blades”, possibly a DoT/drain skillchain.

    Problem is the game has basically made all the jobs only slightly different from each other by removing a lot of the utility (status effects, party buffs, etc), so I don’t think they really even care about redundancy at this point.
    The easiest route would be to make it play like black mage. Enfire oGCD to imbue your blade with fire, making your weaponskills stronger and spend lots of MP. Enblizzard oGCD to restore MP, Enthunder to apply a DOT that can proc, turning your Enthunder button into instant Thunder (think of black mage).

    Casting an Enspell 2 times in a row would turn your Spellblade into Fire II, Blizzard II and Thunder II for AoE.

    Then of course, you have your 1 - 2 - 3 weaponskill combo (3 being Spellblade so you don't Enspell every weaponskill) plus 4 - 5 - 6 to increase attack speed.

    Job mechanic could be literally Astral Fire and Umbral Ice, with the reward being rank 3 spells if you keep the mechanic for x seconds.

    Maybe it could suffer a bit of Dark Arts syndrome, but I can see it being something unique and fun.
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