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  1. #351
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by EdwinLi View Post
    Saying a Instant caster job being Imbalanced is like saying Bard and and Machinist is OP because they don't have to deal with Casting charge. When they make a job you have to also consider they taken into account the function of Mobility Range combat into the Job design which will also be considered for a Magic user based job that focus on all instant cast attacks
    while what you say here is true the problem with that is that it would force square to either admit that they are severely overtaxing the physical ranged as far as dps goes, something they right now try their hardest to ignore , OR they would need to balance it on the same level as the physical ranged, in that case literally no one would want to take this new "instant caster" instead of another caster that can deal 3-10% more dps while offering better support.
    (4)

  2. #352
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Akiudo View Post
    while what you say here is true the problem with that is that it would force square to either admit that they are severely overtaxing the physical ranged as far as dps goes, something they right now try their hardest to ignore , OR they would need to balance it on the same level as the physical ranged, in that case literally no one would want to take this new "instant caster" instead of another caster that can deal 3-10% more dps while offering better support.
    Keep in mind not everyone play Jobs because they are Meta nor considered the best of the best.

    Balancing will always be #1 issue in any game because even if they manage to "balance" jobs properly someone will still find a way to make X or Y job considered OP and better than another job due to how they perform with that Job. Thus resulting in people once again complaing X or Y new Job is better because the way certain players play it can get a extra 3% to 10% DPS out of it because of either X or Y gear setup and etc.

    Heck for all we know this Instant Caster Job, berserker Job, or Geomancer Job may become the most Balanced Job in the game ever released and become the apex of how a Job should be designed as a DPS but people will still end up complain it is "not balanced" and find reasons why they consider it Meta, OP, or weak.

    It is the nature of certain people, but from my experience the majority, to focus more on the negative side to a point they may completely ignore the positive side of things after all.
    (0)
    Last edited by EdwinLi; 08-19-2020 at 06:11 AM.

  3. #353
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Hmm, Rune Knights having like, casting charges or the like with instant casting offensive spells isn't an idea I had thought of, would certainly be a neat way to differentiate the two while keeping it as a ranged caster.
    (0)

  4. #354
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Balancing and Meta aside, you are essentially suggesting a second sword enchanting caster for the roster. This is akin to suggesting another Holy Healer, or suggesting another healer be brought in that uses a fairy or pet to heal.
    (0)

  5. #355
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BasicBlake View Post
    Balancing and Meta aside, you are essentially suggesting a second sword enchanting caster for the roster. This is akin to suggesting another Holy Healer, or suggesting another healer be brought in that uses a fairy or pet to heal.
    That is if you are a person that defines Red Mage as a Sword Enchanting Caster.

    For me, in my opinion, Red Mage is not a Sword Enchanting Caster because the focus of the combat is to use the Orb to cast spells for Primary combat.

    The sword aspect is a release of excessive energy the Red Mage has built up from those spells. 90% of Red Mage attacks treat the Sword more as a part of a Rod with the Orb being the head of the Rod as well.

    A real Sword Enchanting Caster Job is one that focus on using the Sword as a Primary with majority of the 1,2, 3 and etc attack and off-cooldown attack about using the sword itself to actually attack the enemy even if it means creating Magical Energy Slash attacks to attack them from range.

    Unless something changes in maybe 6.0 or beyond, Red Mage is not, in my opinion, a Sword Enchanting Caster Job due to the nature of how the weapon is more of a Rod that has been split into two piece by design.

    This is also why in my opinion it is not "akin to suggesting another Holy Healer, or suggesting another healer be brought in that uses a fairy or pet to heal" due to how different in what the two Jobs will primarily focus on when it comes to the use of their weapons and method of using those weapons.


    However, as I said everything we say now will not determine what the new Jobs in 6.0 is since it is most likely already finished and the only thing left for Yoshi-P and the development team is to reveal them either after 5.4, 5.5, or 5.55.
    (0)
    Last edited by EdwinLi; 08-19-2020 at 09:13 AM.

  6. #356
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by EdwinLi View Post
    That is if you are a person that defines Red Mage as a Sword Enchanting Caster.

    For me, in my opinion, Red Mage is not a Sword Enchanting Caster because the focus of the combat is to use the Orb to cast spells for Primary combat.

    The sword aspect is a release of excessive energy the Red Mage has built up from those spells. 90% of Red Mage attacks treat the Sword more as a part of a Rod with the Orb being the head of the Rod as well.

    A real Sword Enchanting Caster Job is one that focus on using the Sword as a Primary with majority of the 1,2, 3 and etc attack and off-cooldown attack about using the sword itself to actually attack the enemy even if it means creating Magical Energy Slash attacks to attack them from range.

    Unless something changes in maybe 6.0 or beyond, Red Mage is not, in my opinion, a Sword Enchanting Caster Job due to the nature of how the weapon is more of a Rod that has been split into two piece by design.

    This is also why in my opinion it is not "akin to suggesting another Holy Healer, or suggesting another healer be brought in that uses a fairy or pet to heal" due to how different in what the two Jobs will primarily focus on when it comes to the use of their weapons and method of using those weapons.


    However, as I said everything we say now will not determine what the new Jobs in 6.0 is since it is most likely already finished and the only thing left for Yoshi-P and the development team is to reveal them either after 5.4, 5.5, or 5.55.
    When you hit 80/80 mana the red mage melee combo is literally name changed to “Enchanted-“
    (1)

  7. #357
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BasicBlake View Post
    When you hit 80/80 mana the red mage melee combo is literally name changed to “Enchanted-“
    Yes but as I said that is not, in my opinion, what should define a Enchanted Sword Caster.

    It is my belief that a Enchanted Sword Caster Job is a Job that focus on using the Sword for magical attack majority of the game rather than the minority of the time. As stated before Red Mage does not use the Sword majority of the time and focus majority of the time on the Orb and treating the fusion of the Orb and Sword together to create a Rod. Red Mage by design should only use the sword when the Mechanic energy requirement is met.

    In my eyes Red Mage is not a Enchanted Sword Caster Job because it does not focus on the sword as the Primary but a secondary as a result of building up to it for the Job mechanic.

    Only if Red Mage changes to a point that the sword becomes the Primary focus (such as Vermagic skills become replaced by fire blade, blizzard blade, and other well known FF series Spell Blade attacks) where majority of its attacks are focused on using the Sword itself for majority of the combat will I consider the Red Mage a Enchanted Sword Caster Job. Not its current state when the only time the sword is used for 3 sword skills for single target or in AOE case 1 skill with the word Enchanted on it while majority of the time the weapon is a Rod instead.
    (0)
    Last edited by EdwinLi; 08-19-2020 at 10:13 AM.

  8. #358
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by EdwinLi View Post
    Yes but as I said that is not, in my opinion, what should define a Enchanted Sword Caster.

    It is my belief that a Enchanted Sword Caster Job is a Job that focus on using the Sword for magical attack majority of the game rather than the minority of the time. As stated before Red Mage does not use the Sword majority of the time and focus majority of the time on the Orb and treating the fusion of the Orb and Sword together to create a Rod. Red Mage by design should only use the sword when the Mechanic energy requirement is met.

    In my eyes Red Mage is not a Enchanted Sword Caster Job because it does not focus on the sword as the Primary but a secondary as a result of building up to it for the Job mechanic.

    Only if Red Mage changes to a point that the sword becomes the Primary focus (such as Vermagic skills become replaced by fire blade, blizzard blade, and other well known FF series Spell Blade attacks) where majority of its attacks are focused on using the Sword itself for majority of the combat will I consider the Red Mage a Enchanted Sword Caster Job. Not its current state when the only time the sword is used for 3 sword skills for single target or in AOE case 1 skill with the word Enchanted on it while majority of the time the weapon is a Rod instead.
    I understand that “in your eyes” red mage is not an enchanted sword caster. But at the end of the day, it is. Your version of Rune Knight and Red Mage are too similar to share a role. It’s the same argument against Geomancer and White Mage being the same role. It’s just steps on the toes too much of something they already have in the role.

    I get this is a speculation thread but I’m just saying... I don’t think caster rune knight is the hill I would die on. To the point where I think your Modern Assassin class has a better chance at being the next caster than Rune Knight.
    (5)

  9. #359
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    It does seem rather redundant, and I say this as someone who wants Rune Fencer in the game.

    Doesn't help that the other gimmick usually associated with the job is the use of elements, which makes it more Limited Job fodder than anything.

    It being a Melee is possible but it's unlikely to be slated for 6.0 unless it introduces 3-4 other jobs besides it (a healer, caster and ranged, and maybe a tank as well)
    (0)

  10. #360
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Rune Fencer, Spellblade, Mystic Knight, etc: All either Melee with enchanted weapons, or anti-magical Tanks. Dark Knight already covers the latter.

    Trying to implement one as a Caster would be forcing a square peg into a round hole, just because you want the hole filled and are ignoring the other pieces available. It would be like trying to implement a Gunblade-wielding healer for the sake of having a Garlean Gunblader, or a Hammer-wielding ranged job, or a Pistol-wielding tank.
    There's "plausible if the devs push the boundaries to unleash their creativity," and then there's "plausible if you have a pet smeerp and a patent pending for a time machine." Somehow I get the feeling giving a job 15 variants on Enpi or Lightning Shot would lose its creativity real quick. Lord knows it would already take enough to give them another sword variation we haven't seen yet.

    The series already has Geomancer, Time Mage, Necromancer, Green Mage, and any number of Maguses, Mystics and Wizards who could fill a Caster slot, and still offer unique gameplay doing so considering Black Mage is probably the only "conventional" spellcaster job we actually have. Even ignoring largely pedantic arguments about how certain ones are unlikely for X or Y reason, throwing all of those options out the window to implement a Rune Knight "Caster" would almost be insulting to the players who were hoping for more spellcaster options.
    (1)
    Last edited by Archwizard; 08-19-2020 at 11:16 AM.

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