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  1. #1
    Player
    Kraggy's Avatar
    Join Date
    Apr 2011
    Posts
    445
    Character
    Kerin Kor
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Rukkirii View Post
    we plan to introduce an easy mode and extra hard mode for primal battles and instance raids, and the rewards will be vary depending on the difficulty setting
    Cue whine from the 'hardcore' about giving the 'casuals' everything on a silver platter, they'll not bother to note the rewards aren't the same.
    (1)

  2. #2
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Kraggy View Post
    Cue whine from the 'hardcore' about giving the 'casuals' everything on a silver platter, they'll not bother to note the rewards aren't the same.
    Quoted for TRUTH!
    (1)
    ( ◕ ‿‿ ◕ )

  3. #3
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kraggy View Post
    Cue whine from the 'hardcore' about giving the 'casuals' everything on a silver platter, they'll not bother to note the rewards aren't the same.
    I think you have a fundamental misunderstanding of what most people here, of the category you'd call "hardcore," write about; also, of what their real issues and concerns are. It might be that those people don't make their points clearly, but it could also be that you summarily dismiss their concerns and arguments even before they have taken you through their reasoning, or their perspectives.

    I say this because I advocate an all-inclusive game, and I always end up being pigeonholed as a hardcore in these fora. Having said this, an all-inclusive game would establish paths in which both casuals and "hardcores," plus everybody in between, would find congeniality and comfort. If we complain, it is usually due to two facts: a) That we perceive the balance between these two paths to be askew, and b) that we think the path with enough challenge to satisfy us isn't being adequately implemented. It also seems to us that whatever misconceived "hardcore" aspect, originally in the game (none too pleasing to us, btw,) is being continuously eliminated without evident plans to replace them with something better designed, or more organic.

    There are two overlapping constituencies here, and it'd be better if we both pushed for our issues independently, without feeling that the other constituency is acting in detriment to our issues. There is no reason why the two-avenue game this was originally intended to be has to be hijacked by one of the two groups.

    R
    (2)
    Last edited by Rutelor; 02-05-2012 at 05:02 AM.

  4. #4
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kraggy View Post
    Cue whine from the 'hardcore' about giving the 'casuals' everything on a silver platter, they'll not bother to note the rewards aren't the same.
    As someone who does whine all the time about everything being handed to us on a silver platter I am fine with multiple modes of primal battles and instance raids. I like the idea that all types of players can experience this kind of content and will receive rewards inline with the difficulty setting.