I'm not talking about any one group in particular, people on the forums just generally complain that the game is too easy as it is, yadda yadda, but now that they can't immediately breeze through it, it's no longer desirable.
You can't deny that's the mindset that inhabits these forums and possibly other places where people speak about the game. I was merely pointing something out. Relax.
Dude, you are just hilarious. If your brush is wide enough, you'll always be right. Keep on rocking man, I'm cheering for you.I'm not talking about any one group in particular, people on the forums just generally complain that the game is too easy as it is, yadda yadda, but now that they can't immediately breeze through it, it's no longer desirable.
You can't deny that's the mindset that inhabits these forums and possibly other places where people speak about the game. I was merely pointing something out. Relax.
Ironically, Yoshi P said during the Live Letter that the team had to nerf the raid during testing. When Yoko Taro tried the raid, he wanted it even tougher then the previous version. >w>
Though I'm on the side of "it's too easy" you realize the forum isn't a hivemind right? There are people on both sides of the argument, so it's less "The players can't make up their mind" and more "There's two clashing viewpoints".I'm not talking about any one group in particular, people on the forums just generally complain that the game is too easy as it is, yadda yadda, but now that they can't immediately breeze through it, it's no longer desirable.
You can't deny that's the mindset that inhabits these forums and possibly other places where people speak about the game. I was merely pointing something out. Relax.
This so much. Literally 2 of the top 4 threads on this forum as i type this are "Increase Difficulty of Dungeons" and "Seat of Sacrifice is far too overtuned". Not started by the same person, obviously.
Cheap jebait mechanics are not a challenge.
There is no punishment in these fights other than the "gimmick" mechanic. It's why 5 people who understand the mechanic after seeing it once or twice can recover the entire raid and one-shot every boss on day 0.
And it will be the reason why this raid will be a complete faceroll from week 2 onwards.
None of the mechanics are that cheap though. They all have a logic behind them
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.