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  1. #1
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    How difficult it must be to press one button at the start of an Instance. /s

    DNC has to target and then press Closed Partition, AST has to press a specific sect button, and they also need to press their Draw button, NIN needs set up Huton, DRG needs to press BotD before combat, MNK needs to get their Meditation stacks and Form Shift before combat, almost as if other jobs also have to press stuff at the start of a duty.

    People complaining about requiring to use a couple brain cells at the start of a duty is just sad. Pressing buttons is not difficult.
    (8)

  2. #2
    Player
    SingularBanana's Avatar
    Join Date
    Aug 2020
    Posts
    14
    Character
    Ranna-set Rhuluki
    World
    Exodus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by aodhan_ofinnegain View Post
    How difficult it must be to press one button at the start of an Instance. /s

    DNC has to target and then press Closed Partition, AST has to press a specific sect button, and they also need to press their Draw button, NIN needs set up Huton, DRG needs to press BotD before combat, MNK needs to get their Meditation stacks and Form Shift before combat, almost as if other jobs also have to press stuff at the start of a duty.

    People complaining about requiring to use a couple brain cells at the start of a duty is just sad. Pressing buttons is not difficult.
    Well, pretty much everything you have mentioned is DPS with the exception of AST. AST's sects aren't available at level 10. Tank role's responsibility is a little more than just "hit harder" and without the tank stance being on, it is quite possible to get a party member killed easily. Regardless of that, though, tank stances are all available at 10. Meaning there's no reason to turn them off. Downsyncing and disabling abilities that aren't available at the level to which you're downsync'd is one thing. Disabling an essential role action that is never not available for group content is, honestly, silly.
    (0)

  3. #3
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SingularBanana View Post
    Well, pretty much everything you have mentioned is DPS with the exception of AST. AST's sects aren't available at level 10. Tank role's responsibility is a little more than just "hit harder" and without the tank stance being on, it is quite possible to get a party member killed easily. Regardless of that, though, tank stances are all available at 10. Meaning there's no reason to turn them off. Downsyncing and disabling abilities that aren't available at the level to which you're downsync'd is one thing. Disabling an essential role action that is never not available for group content is, honestly, silly.
    My point was, it doesn't matter what level you get sync'd down to, other jobs outside the tank role will get affected by it too, in one way or another, it's not a tank only thing to deal with.

    In all honesty, this to me, sounds like a, "I'm bad at the game, please hold my hand some more, because I might forget to press one button." It really doesn't take much thought process to put your stance on when you get sync'd down, and usually becomes a habit over time. Besides, what's the actual worst thing that's gonna happen, your group is gonna wipe, big whoopdie do, s*** happens, back to the start you go and you'll remember it next time.

    I swear some people make it sound like life and death, it's only a game.
    (0)

  4. #4
    Player
    SingularBanana's Avatar
    Join Date
    Aug 2020
    Posts
    14
    Character
    Ranna-set Rhuluki
    World
    Exodus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by aodhan_ofinnegain View Post
    My point was, it doesn't matter what level you get sync'd down to, other jobs outside the tank role will get affected by it too, in one way or another, it's not a tank only thing to deal with.

    In all honesty, this to me, sounds like a, "I'm bad at the game, please hold my hand some more, because I might forget to press one button." It really doesn't take much thought process to put your stance on when you get sync'd down, and usually becomes a habit over time. Besides, what's the actual worst thing that's gonna happen, your group is gonna wipe, big whoopdie do, s*** happens, back to the start you go and you'll remember it next time.

    I swear some people make it sound like life and death, it's only a game.
    I think you like to be argumentative. Have played the game for many years and I think it's silly that you're trying to say I'm bad at it because there's something that could be done that makes no sense not to do. You get sync'd down and lose access to abilities that aren't available at the level to which you're sync'd. Tank stances are never not available for group content. That's my point. It's far from game breaking and it's not a "life or death" thing, it's irritating that it's disabling an ability that shouldn't be disabled.

    Maybe I'm only complaining about it in a tank sense because I don't do other roles often enough to see other things drop off.
    (0)