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  1. #1
    Player
    Penthea's Avatar
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    May 2014
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    Gridania
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    3,664
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    Nettle Creidne
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    Moogle
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    Scholar Lv 100
    Quote Originally Posted by VenKitsune View Post
    How exactly did you get motion sickness from it? Its a third person game
    I get motion sickness from most games that use the Unreal Engine, even if it's in third person. Well at least in OP's case it's just one tiny section of the entire game and they don't need to be actively watching the screen at that moment. Still sucks when it happens though.
    (2)

  2. #2
    Player
    Skivvy's Avatar
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    Jun 2012
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    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Penthea View Post
    I get motion sickness from most games that use the Unreal Engine, even if it's in third person. Well at least in OP's case it's just one tiny section of the entire game and they don't need to be actively watching the screen at that moment. Still sucks when it happens though.
    Same. I get motion sickness rather easily from games. MMOs thankfully typically have NOT given me troubles, but there are a few spots in XIV where I start feeling a bit off. Other games I can play for 20 minutes, even if third-person, and then get so sick I have to lie down for a couple of hours.
    (3)

  3. #3
    Player
    Krojack's Avatar
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    Aug 2013
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    761
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    I get slight motion sickness from some things now in games. I personally didn't notice anything with the new raid.

    I have more problems while talking though parts of the Alexander raids. Also the Dancer LB3 shaking bothers me a lot. Neither of those happen that often so I manage though.
    (2)

  4. #4
    Player
    VenKitsune's Avatar
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    Aug 2015
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    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Penthea View Post
    I get motion sickness from most games that use the Unreal Engine, even if it's in third person. Well at least in OP's case it's just one tiny section of the entire game and they don't need to be actively watching the screen at that moment. Still sucks when it happens though.
    Why specificall the unreal engine? The way textures pop in, perhaps? Thats one notable thing in unreal but otherwise i cant imagine why that'd be the case for you.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  5. #5
    Player
    micropanther7's Avatar
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    Mar 2014
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    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    https://www.howtogeek.com/241285/why...n-do-about-it/ just in case anyone is interested as to why. Quick google search got me that, I don't get it myself, thought people might find it interesting reading.
    (0)

  6. #6
    Player
    Iscah's Avatar
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    Nov 2017
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    14,108
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by micropanther7 View Post
    https://www.howtogeek.com/241285/why...n-do-about-it/ just in case anyone is interested as to why. Quick google search got me that, I don't get it myself, thought people might find it interesting reading.
    Thanks for that link! The field-of-view stuff is interesting. I didn't know they set it differently for PC and console games but that makes sense.

    Generally speaking though, I've never liked first-person games exactly for that limited view and the feeling that you're looking down a tunnel. Third-person games give a much better approximation of how much of the world you can see around you - you know where your feet are; you can see something approaching you from the side.
    (1)

  7. #7
    Player
    micropanther7's Avatar
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    Mar 2014
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    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    Quote Originally Posted by Iscah View Post
    Thanks for that link! The field-of-view stuff is interesting. I didn't know they set it differently for PC and console games but that makes sense.

    Generally speaking though, I've never liked first-person games exactly for that limited view and the feeling that you're looking down a tunnel. Third-person games give a much better approximation of how much of the world you can see around you - you know where your feet are; you can see something approaching you from the side.
    I know, I find it really interesting as well, how the brain's wired, and why we respond the way we do to certain stimuli I'm scared of heights, some parts of games would give me vertigo, yet oddly enough in Ffxiv, I barely have no issues. For example, I can do the new Leap of Faith, and the Kugane tower no problem.
    (0)

  8. #8
    Player
    Penthea's Avatar
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    May 2014
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    Gridania
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    3,664
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    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VenKitsune View Post
    Why specificall the unreal engine? The way textures pop in, perhaps? Thats one notable thing in unreal but otherwise i cant imagine why that'd be the case for you.
    I honestly wish I knew. It's not exactly the sort of thing you could go to a doctor about. If I had a tremendous amount of money I probably would have tried to find out exactly why this happens to me. I do have a neurological condition but feeling ill from certain games or engines has been happening to me since long before that condition developed. I know other people who react similarly and they're otherwise perfectly healthy people.

    The worst for me is the Source engine. Even if I'm watching someone else play my stomach turns if the player moves their camera too fast. I can't watch or play a game that uses that engine for more than five minutes. I end up feeling like I've been in a car for several hours and I need to lie down to recover. And no amount of messing around with FOV, camera and frame rate settings helps.

    Because of this I can't play most first person games, and those that I can play have to be on console. Proximity to the screen also affects how badly I react but with some games or engines it doesn't matter how far I am from the screen, I cannot watch them without quickly feeling very ill.

    I have tried to train myself to be able to play these games but it's hard to push through when you feel ill so quickly and it takes about an hour to feel okay again. I just gave up and accepted that there are some games I have to entirely avoid.
    (1)