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  1. #11
    Player

    Join Date
    May 2020
    Posts
    232
    Quote Originally Posted by Conando View Post
    The QTE would be fine if it weren’t for it being a wipe if even one person fails. I can mash with the best of them, but there are those who can’t.
    I don't know... I'm in agreement with the person you qouted. I haven't gotten there yet but I like the idea that everyone must pass in order to clear. Sounds like something the game needed if I'm honest.
    (2)

  2. #12
    Player
    Hugowulf's Avatar
    Join Date
    Jul 2017
    Posts
    263
    Character
    Hugo Wolf
    World
    Balmung
    Main Class
    Warrior Lv 90
    Cleared the ex trial today and I’m so happy that the transition isn’t in it. Having to memorize all those mechanics more than makes up for it, especially in second phase where they are random. I see people saying they wanted the transition in the ex fight but I disagree. It’s optional content that you farm for gear/mats. You wouldn’t wanna get wiped because someone d/c in transition and have to start all over again.
    (1)

  3. #13
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Haven't even thought about Ex, lol. The normal was challenging enough tight now. I do like the mechanic in story mode but I can see groups falling apart rather quickly in Ex if it were there.
    (1)

  4. #14
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Crushnight View Post
    The new trial deserves praise for a few things but the thing I really want to praise for is

    Ex version does not have the story mode intermission, ty ty ty so much for not doing that, makes farming a lot more enjoyable as it is a lot snapper to get back to action, could you do this from now on please some cutscene intermissions every now and then is cool but when you may have to go to 99 runs or more they get tiring after a while.

    Story modes having them sure as your telling a story for them EX not so much.
    You might be inadvertently talking about two different things here. While it is nice that they don't make you do the ATE thing during the EX version of this fight, it's probably specifically because it takes a lot of time and forces you to do something (even if it's just mashing buttons).

    They've said before that they add the transition and limit break/ultimate/whatever cutscenes mid-fight specifically for EX and Savage fights to give players a few seconds of a break before continuing. I don't have the source for this unfortunately, but I'm sure it was mentioned and thus not likely to go anywhere.
    (0)

  5. #15
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Controller View Post
    I don't know... I'm in agreement with the person you qouted. I haven't gotten there yet but I like the idea that everyone must pass in order to clear. Sounds like something the game needed if I'm honest.
    If it were something actually based on the general skillset you should have for the game, I’d agree. Button mashing isn’t part of that skillset, though.
    (8)

  6. #16
    Player
    millktea's Avatar
    Join Date
    Sep 2016
    Posts
    90
    Character
    Nero Ceruleum
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Canada_bangs View Post
    Maybe I\\'m dumb but I liked that part of the fight. It literally makes sure everyone is doing something to the max effect. I kindof want more things like that. Maybe not in QTE form but it does help people not be carried in content I think.
    I'm okay with a mechanic that requires everyone to be on point, but not that QTE garbage. It won't work with 1 button and it destroys my controller, disrespecting the players property. The QTE isn't difficulty in accordance of the game, so it's bad. It also disrespects physical disability for no reason.

    They can do better than that QTE, I know this after 4 years of savage and all the ultimates. Plus, I hate that QTE in general, not only for the harm on my controller and my arthritis/tendonitis but that they tend to force tanks to be "AFK" and not let them play the game. IT ISN'T FUN NOR INTERESTING. Please quit that noise.
    (1)

  7. #17
    Player

    Join Date
    Jan 2020
    Posts
    211
    Quote Originally Posted by millktea View Post
    I'm okay with a mechanic that requires everyone to be on point, but not that QTE garbage. It won't work with 1 button and it destroys my controller, disrespecting the players property. The QTE isn't difficulty in accordance of the game, so it's bad. It also disrespects physical disability for no reason.

    They can do better than that QTE, I know this after 4 years of savage and all the ultimates. Plus, I hate that QTE in general, not only for the harm on my controller and my arthritis/tendonitis but that they tend to force tanks to be "AFK" and not let them play the game. IT ISN'T FUN NOR INTERESTING. Please quit that noise.
    I'm sorry then. :c I feel bad now cause I generally liked it. Maybe not the QTE itself but the fact we all have to be on point. When I figured that out on day 1 my group was exploded cause at first we didn't know why we were failing. It felt so good to figure it out and now all my groups even with new babies in it never fail now. Maybe I'm just dumb but it felt really rewarding when I figured it out with my group. I felt proud :c. I haven't tried any extremes yet and never touched sav so it was the highest point in my career. So I got attached to it. And wish more of the game did things like that. Though I'm saying this as someone who's scared to touch higher end content so I guess I know nothing :c I want too though.

    Something else I found out just now though. It revives everyone if everyone passes the QTE before the second phase. Like so I didn't know that. so even if people dye before the QTE long as even one person makes it to that then everyone revives for mashing. That was a funny moment to be sure.
    (0)
    Last edited by Canada_bangs; 08-13-2020 at 04:19 PM.

  8. #18
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Was so happy when I realized the QTE was not in extreme mode, that was hot garbage in normal mode.
    (1)

    Larek Darkholme @ Ragnarok

  9. #19
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    I don't want them to get the wrong impression though, I loved the Byakko flying down thing, and suzaku's dance dance revolution phase. It just really depends how it's done; ruby extreme left a bad taste in our mouths though for some odd reason. Anyway, they shouldn't tone down their creativity just because it wasn't fun in one extreme trial (ruby).

    They should collect a better data-set of opinions before adopting this philosophy for all extremes. I know for many/some of us it would've been tragic not to have Tsukuyomi's transition phase in the extreme version.
    (1)

  10. #20
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    im pleased that the normal mode is somewhat challenging and forces people to pay attention instead of afk. About time we got some difficulty increase given that there's 80 levels of learning before.
    that said, the moment to use the tank level 3 lb is hard to spot depending on your camera as me and my brother found out as the mt and ot respectively

    good to hear as well no cutscene in the ex version. I haven't touched it yet, but these long ones aren't good for extreme/savage. short ones like Zurvan are, or if we have to have cutscenes make em like eden so we reset and get 2 tokens :P
    (0)

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