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  1. #41
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Choya View Post
    I'm exclusively on controller and have no problems dishing out cards to align with dragonsight and dancer buffs. This nerf is horrible.
    Prior to 5.3, Astro was 350 rDPS ahead of White Mage and a staggering 600 over Scholar. Bringing them down was necessary. Ultimately, it'll be a rather small nerf, especially when you consider your meld priority will change now.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #42
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    i think making sleeve draw give only 1 card was a decent change for controller users, but they should've reduced the cooldown from 180 seconds to 60. recovering seals after death is pretty much impossible as it is
    (7)

  3. #43
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Whistles not seen this much salt on astro for a while

    Here's an ex astro's perspective
    It fixes controller issue of causing cramp- absolute positive
    nerf to card numbers going out- good and bad. ultimately balance is not as important as fun. Is this fun? 3 min cds are not fun
    Optimisation isn't the be all end all. The devs refuse to focus on fun and instead their silly idea of balance everything perfectly to numbers
    (3)

  4. #44
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,079
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    My issue is the game not recognising I'm in combat quick enough after my first gcd so it doesn't give me my first seal and cucks my divination for the whole fight
    And lastly if I die it's actually horrible. I got killed by a party member in the new raid for example, lost my three seals and then I couldn't get divination off for 60-90 seconds since I needed to draw cards. No 3 cards from sleeve draw means if I die im more or less cucked the rest of the fight. It's stupid. Especially if I'm dead from someone else's mistake.
    I liked ast's fast pace esp the opener. I don't like having less cards to play and help my allies with. Idk why they didn't add some mp on draw/play and leave it at that. My main gripe with astro prior to this patch was always clutching at straws for mana if I was dpsing hard.
    (0)
    Last edited by Aelin_Ashryver; 08-13-2020 at 03:59 AM.

  5. #45
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Aelin_Ashryver View Post
    And lastly if I die it's actually horrible. I got killed by a party member in the new raid for example, lost my three seals and then I couldn't get divination off for 60-90 seconds since I needed to draw cards. No 3 cards from sleeve draw means if I die im more or less cucked the rest of the fight. It's stupid. Especially if I'm dead from someone else's mistake.
    This is true across all healers.

    WHM? Goodbye lilies and any progress towards blood lily. 30s after rez finishes till you'll get even one back, 90s for all three.
    SCH? Bye Aetherflow and fairy gauge. Less 'free' tank healing and in general, have fun using GCD heals only until you get stacks back. (But, as a small consolation, at least Aetherflow's CD keeps ticking while on the ground).

    In all cases, it's infuriating to lose all your resources when someone else kills you.
    (3)

  6. #46
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    I'm sad that Lightspeed no longer cuts the mana cost down on Raise. I've used it a few times this patch to raise only to realize I did not have enough mp to raise.
    (0)

  7. #47
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zolvolt View Post
    I'm sad that Lightspeed no longer cuts the mana cost down on Raise. I've used it a few times this patch to raise only to realize I did not have enough mp to raise.
    You must be raising quite often then. I've done a few Ex today and I've noticed how I never drop below 70% MP with AST. 8% MP recovery every 30s + Lucid dreaming + another 8% every 3 minutes is enough to make MP issues virtually non existant. AST healing spells are very mana efficient now so unless you are tying Raises back to back, you won't ever run out of MP.
    (1)

  8. #48
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    I love the changes to ast (mp managment being my fav) it feels so good that even if i die which I do not as much but sometimes I slip if am learning new(new nier atm) proper timing of using lucid/draw makes me get mana back like crazy, ofc m y only complaint will be sleeve draw no doubt. the horrible cd , sure it grants the missing seal you need but it and divination cd is just terrible, at this point they probably should get rid of the card system, they already killed it uses(always will miss sb ast) lesser sleeve draw/divination buff is stupid, i usually get my 3 seals in a trash pull pop divination, and roll 3 cards and pop the proper onces base on my party for that free 14% instant buff, nice if a ninja on ur team and trick attacks, giving u ample time to cleave down a boss fast. I play on ps4 and tbh i never had issue with the rng and the rolling and mind you i have my card effects on my 2nd hot bar and have to flip between it and my first since that is where my heals and dps spells sit, how I do it friends and family ask well... its just something I put alot of practice in and I love doing it. It is challenging and so fun switching between both hot bars trying to regen/shield while also flipping cards+dsping yet it pays off to force me to still and respect this job until this now useless sleeve draw just make it feel too lazy. Ah well still gonna keep playing ast other than the sleeve draw and currently still bad card mess I accept this for what it is.
    (1)
    Last edited by IceBlueNinja; 08-19-2020 at 10:47 PM.

  9. #49
    Player
    Caduagm's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    Vincent Highwindus
    World
    Cerberus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Risvertasashi View Post
    This is true across all healers.

    WHM? Goodbye lilies and any progress towards blood lily. 30s after rez finishes till you'll get even one back, 90s for all three.
    SCH? Bye Aetherflow and fairy gauge. Less 'free' tank healing and in general, have fun using GCD heals only until you get stacks back. (But, as a small consolation, at least Aetherflow's CD keeps ticking while on the ground).

    In all cases, it's infuriating to lose all your resources when someone else kills you.
    Dude, I'm getting tired of your posts in this forum. You're selfish and you cannot behave like that. Not here. Not in an MMORPG, since we're talking about a community.
    In 90% of your posts, you bring this ignorant-arcaic-childish mentality about ''oh WHM suffered all those years, then AST now is the one to suffer''.
    Also, what the heck is this comparison you're making? If you die,yeah, you lose Lilies, but we're talking about WHM dps - about the damage of one single player. AST is dealing with the WHOLE, the EIGHT players with a 120 seconds cooldown with a RNG fishing for the seals. Finally, you bring about SCH and aetherflow/fairy gauge and ''the healing problems'' that death would bring. Really? Do I have to remeber how easy and pitiful is the healing in this game? There's even a thread which discusses this question. Anyway, I suggest you to be less induvidualistic and look at the whole. With every post (like this one) you make, you're bringing down morale of this community.
    (1)
    Last edited by Caduagm; 08-20-2020 at 01:17 AM.

  10. #50
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Caduagm View Post
    Dude, I'm getting tired of your posts in this forum. You're selfish and you cannot behave like that. Not here. Not in an MMORPG, since we're talking about a community.
    In 90% of your posts, you bring this ignorant-arcaic-childish mentality about ''oh WHM suffered all those years, then AST now is the one to suffer''.
    Also, what the heck is this comparison you're making? If you die,yeah, you lose Lilies, but we're talking about WHM dps - about the damage of one single player. AST is dealing with the WHOLE, the EIGHT players with a 120 seconds cooldown with a RNG fishing for the seals. Finally, you bring about SCH and aetherflow/fairy gauge and ''the healing problems'' that death would bring. Really? Do I have to remeber how easy and pitiful is the healing in this game? There's even a thread which discusses this question. Anyway, I suggest you to be less induvidualistic and look at the whole. With every post (like this one) you make, you're bringing down morale of this community.

    as if the constant negativity on this forum wasn't already bringing down the morale as a whole to begin with. And yes. death does punish whm and sch, death is SUPPOSED TO BE A PUNISHMENT this is not a AST unique or even a healer unique problem! Take rdm for example, it looses its white/black mana whenever it dies, or how mnk has to rebuild greased lightning.
    (0)

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