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  1. #1
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    It seems SE is listening to input.

    These WAR adjustments were requested since the start of this expansion here on the forums, in other social media, and within the games. These requests are basic and were mostly uniformly agreed upon.

    If you want changes to DRK: those changes need to be basic/simple changes and uniformly agreed upon.

    Go back and look at the threads within these forums alone. How many simple, requests were there and how many of those simple requests were widely approved upon? How about next to none.

    Most DRK change requests and ideas within these forums were full revamps or major code change requests. It's obvious SE right now isn't going for full code changes. They will do simple changes. Changing a variable from 15 to 30 and 30 to 60 isn't difficult. Setting NF's target requirement to "FALSE" isn't difficult either.

    Of course, the community beyond the three or four same people who post on these forums requesting DRK changes and pining for StB/HW need to get on board. To me, it seems like the community "forgot" about DRK and not SE.
    (21)

  2. #2
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Xtrasweettea View Post
    It seems SE is listening to input.

    These WAR adjustments were requested since the start of this expansion here on the forums, in other social media, and within the games. These requests are basic and were mostly uniformly agreed upon.

    If you want changes to DRK: those changes need to be basic/simple changes and uniformly agreed upon.

    Go back and look at the threads within these forums alone. How many simple, requests were there and how many of those simple requests were widely approved upon? How about next to none.

    Most DRK change requests and ideas within these forums were full revamps or major code change requests. It's obvious SE right now isn't going for full code changes. They will do simple changes. Changing a variable from 15 to 30 and 30 to 60 isn't difficult. Setting NF's target requirement to "FALSE" isn't difficult either.

    Of course, the community beyond the three or four same people who post on these forums requesting DRK changes and pining for StB/HW need to get on board. To me, it seems like the community "forgot" about DRK and not SE.
    a change i wanted back in SB for DRK was to reorder the level you gain blood gauge spending skills.
    took a whole expansion to even get that.

    problem was WAR's flaws were simple and intuitive. DRK was, and still is, suffering from an identity crisis.
    The changes to WAR in 5.3 are well welcome, and not to rag on the OP, but DRK just is a mess and needs a focus first that isn't just "imagine WAR but MP and darkness."
    (5)

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Xtrasweettea View Post
    If you want changes to DRK: those changes need to be basic/simple changes and uniformly agreed upon.
    Isn't it uniformly agreed upon that DRK needs more self-healing and a fix to Walking Dead so it's easier to come back from?
    (9)

  4. #4
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Isn't it uniformly agreed upon that DRK needs more self-healing and a fix to Walking Dead so it's easier to come back from?
    Yes but there isn't a unified "here's how." There's several ideas, and all of them have their merits, but that's the problem.

    WARs: Fix Nascent!
    SE: How?
    WARs: NO TARGET TO USE PLEASE.
    SE: There done.

    DRKs: FIX US!
    SE: How?
    DRKs: (several posts and topics and comments all bringing their own ideas)
    SE: *shrugs* figure it out first.
    (10)

  5. #5
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by WhyAmIHere View Post
    DRKs: FIX US!
    SE: How?
    DRKs: (several posts and topics and comments all bringing their own ideas)
    SE: *shrugs* figure it out first.
    That explains so much with healers.
    (3)

  6. #6
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ilenya View Post
    That explains so much with healers.
    At least with the healer mains, we compiled a post providing a summary of the healer issues. We just need SE to actually listen to us for a change, which may be unlikely given the circumstance. With DRK mains, they've been going back and forth for the past year. People keep going on and on about what the job should be, what can we do about it's self-healing capabilities and Living Dead reworks. Yet DRKs mains never provided a unified message. I know the job isn't as great as it once was, but at least work with what you have first. Then once you get Yoshi-P and SE's attention, which is hard to do, build from there.
    (1)

  7. #7
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by WhyAmIHere View Post
    Yes but there isn't a unified "here's how." There's several ideas, and all of them have their merits, but that's the problem.

    WARs: Fix Nascent!
    SE: How?
    WARs: NO TARGET TO USE PLEASE.
    SE: There done.

    DRKs: FIX US!
    SE: How?
    DRKs: (several posts and topics and comments all bringing their own ideas)
    SE: *shrugs* figure it out first.
    Look below how easily WAR main can Fake being DRK main and write a comment that support WAR buff.

    Quote Originally Posted by Awful View Post
    Exactly these are QoL improvements which SE listened to the playerbase, Storms Eye being annoying to upkeep and Nascent not needing a target, thank you SE for listening to input.
    (0)

  8. #8
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    Look below how easily WAR main can Fake being DRK main and write a comment that support WAR buff.
    cutting out all the rest of your lengthy post because...

    bruh. chill. yes, it's annoying and aggravating DRK is seemingly always getting shafted. but look at the whole picture.
    DRK's always been clunky in this middle-child-syndrome of the tanks. SE clearly ran out of ideas to design DRK for 5.0 that would draw more players to it, so they just made a kit nigh identical to WAR's. Now it "functions fine," even at the cost of it's identity being tied entirely to one skill that's good, and one skill that's bad.

    Everyone has an opinion on how DRK can and should be fixed. there is NO UNIFIED CONSENSUS on fixing LD, let alone the rest of DRK's kit.
    WAR's had specific ideas for simple problems.
    SE designed themselves into this mess by making LD a complicated ability to fix, and the playerbase aint helping by having myriad ideas to fix it.

    But attacking other people just because? They aren't DRK mains??? My guy.
    (1)

  9. #9
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by WhyAmIHere View Post
    cutting out all the rest of your lengthy post because...

    bruh. chill. yes, it's annoying and aggravating DRK is seemingly always getting shafted. but look at the whole picture.
    DRK's always been clunky in this middle-child-syndrome of the tanks. SE clearly ran out of ideas to design DRK for 5.0 that would draw more players to it, so they just made a kit nigh identical to WAR's. Now it "functions fine," even at the cost of it's identity being tied entirely to one skill that's good, and one skill that's bad.

    Everyone has an opinion on how DRK can and should be fixed. there is NO UNIFIED CONSENSUS on fixing LD, let alone the rest of DRK's kit.
    WAR's had specific ideas for simple problems.
    SE designed themselves into this mess by making LD a complicated ability to fix, and the playerbase aint helping by having myriad ideas to fix it.

    But attacking other people just because? They aren't DRK mains??? My guy.
    THERE IS UNIFIED CONSENSUS on fixing LD. DRK and HEALER AGREED that it used too much healing resources. Upon realising this, SE can take action and work to reduce the resource required. Please don't make it sound like DEV say it when you and the other are the one who pretend it's their word and not your. Having myriad ideas doesn't always mean it is bad you only need to choose the one that's most suitable and it is counter your argument the more different ideas can work.

    and No it isn't because they aren't DRK main I merely point out that it isn't what it seem when someone have DRK as a main class profile support war instead of DRK. You can't count it as DRK isn't having unified opinion.
    (0)
    Last edited by cactuarzzzz; 08-13-2020 at 03:14 AM.

  10. #10
    Player
    Aurelius2625's Avatar
    Join Date
    Mar 2019
    Posts
    269
    Character
    President Obama
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    These aren't "Buffs" it's literally just quality of life choices but okay. See now, players that say they "Main" things but don't actually know what they are talking about, think that this OP is actually worth something... but it's really not.

    The "buffs" they got are related to low tier content, aka, dungeons. These buffs do not effect Warrior's dps at all. I mean, you'll gain like a path combo from not having to deliberately set up eye to refresh before IR because it gives you 15s when you use IR... but that's like...three extra cleaves or something, over the course of a 10 min fight?

    Nascent flash is literally just usable in solo instances, or when your healers eat glue and can't stop dying in dungeons, and you're the last one alive but let's be honest here, if you actually used the skill effectively, yo'ud use it on a DPS to keep them alive, too.

    The eye buffs to a max of 60s is still INFERIOR to Edge of Shadow, which is ogcd, instant, and gives you 60 of duration that you can spam over and over... eye requires three gcds to set up and there's really no point to double eye outside of some transitions in savage...

    You still get the same looping rotation, of Paths and guage dumps but again, you clearly don't know this otherwise you'd not make your thread complaining about a non issue and a non buff.

    You are acting like somehow WAR got like... at 500 potency set of upgrades or something like that...

    DRK needs nothing. Dark mind is amazing in raids as a lot of aoes and tank busters are magic in general, Ramuh specifically shines in this regard, E7s, and E8s to mitigate damage during prog.

    TBN is busted. It's literally the best personal CD, as Raw intuition is complete GARBAGE compared to Nascent flash. It's just shake it off fodder.

    DRK's damage is not packed into 10s windows where you are heavily punished for messing them up or not having complete and total uptime.... drks' damage is spread evenly, with Shadow, BW windows every 60s, Delirium every 90s, Edge that can be moved for raid buff windows whenever you want.... and so forth.

    Warrior is stuck on a 90s cycle. that's it. 90s cycles SUCK in savage and ultimate. Don't believe me? Play a job with a 90s skill and TELL ME it's feeling good when those are coming up.
    (5)

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