This is decent. Mechs needed the damage buffs. Mercenaries and Gobtanks being more of a threat due to time changes seems fair enough. I'm kinda a bit confused with range being able to instantly die from a mega beam once again and important abilities shaving off half of their life bars, but I'm pretty sure that it can be worked around regardless.

However, with what I have been seeing in some of the other threads I don't think this change will have Rival Wings up and running on its own just yet. It's pretty clear how much value is put on the roulettes. I wish it wasn't like that, but there's not much that can be done with collective thoughts.