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  1. #61
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by xxvaynxx View Post
    Ok so like...similar to BLU.
    The job revolves around getting new skills by killing monsters/or in BST case capturing them?(Idk...never played FF11)

    If BST was a full job. It would honestly suck because then it'll end up like summoner where you're only using a handful of certain monsters. Probably like 3 just like summoner.

    But if it was a limited job, you can use a large amount of different types of monsters in the wild that each have their own few set amount of skills and possibly own stats.
    There would be way more creativity if the job was limited and had its own battle content like BLU, maybe even its own PVP to fight other players with their own beast.

    So imo.
    I hope BST will come as a Limited job as a form of new content.
    It could even work with the upcoming farms, you can breed new monsters that have better abilities or stats or something.
    Anything will suck if they end up like summoner lol... imagine a beast master job where you can't use your pets to tank for you.
    (1)

  2. #62
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by MirronTulaxia View Post
    I think that they leaned more into Blue as being true to its job origins than you could possibly get with a random Caster DPS honestly. It feels very hodgepodgey and random, while I don't think there is any possible way they could replicate that in FFXIV as a normal job.
    Eh. If you do set up action bars and swap macros for BLU and optimize your abilities for positioning and each role, then it starts to become less of a hodgepodge. It becomes clearer what the job needs in the future, and what spells need to be adjusted. Like I’ve said, BLU is basically being beta tested under the guise of being “limited”. It’s so close to being a normal job it’s almost frustrating that they’re apparently not doing anything with it in 5.3.

    To the guy above, that sandwich analogy was spot on.
    (2)

  3. #63
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by AceofRains View Post
    Like I’ve said, BLU is basically being beta tested under the guise of being “limited”. It’s so close to being a normal job it’s almost frustrating that they’re apparently not doing anything with it in 5.3.
    Have they given any indication they intend to make BLU a normal job?
    Like, that I'll be able to que into current content with one?
    (0)

  4. #64
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AceofRains View Post
    Eh. If you do set up action bars and swap macros for BLU and optimize your abilities for positioning and each role, then it starts to become less of a hodgepodge. It becomes clearer what the job needs in the future, and what spells need to be adjusted. Like I’ve said, BLU is basically being beta tested under the guise of being “limited”. It’s so close to being a normal job it’s almost frustrating that they’re apparently not doing anything with it in 5.3.

    To the guy above, that sandwich analogy was spot on.
    I mean, if so then that's really not fitting Blue Mage so not something I'm going to approve of. And given it really doesn't have anything resembling combos (that I'm aware of at least) or procs it at least seems rather different from a traditional DPS. The AoEs for it are kind of off for a ranged caster too.
    (0)

  5. #65
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Yeah... BLU doesn't resemble a normal job at all, and it would need to be completely reworked from the ground up to become one, sorry.
    (2)

  6. #66
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ItMe View Post
    Have they given any indication they intend to make BLU a normal job?
    Like, that I'll be able to que into current content with one?
    No, no they haven't. It's pure wishful thinking that goes against what the devs have said and done. I'm honestly surprised that there are people still going "it's a beta test" for BLU. It seems like such a November 2018 kind of thing.

    From interviews, BLU (and other possible limited jobs) will likely always be one expansion behind as a way to not let them influence the current expansion's balance. That doesn't exclude the option of giving limited jobs exclusive content for them to do, just that they'll always be 10 lvls behind.

    Unless they do a 180 out of nowhere, that'll likely be where the limited job concept will remain.
    (4)

  7. #67
    Player
    Britha's Avatar
    Join Date
    Oct 2019
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Britha Rhosyn
    World
    Cactuar
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Seraphor View Post
    Yeah... BLU doesn't resemble a normal job at all, and it would need to be completely reworked from the ground up to become one, sorry.
    No it just requires them to stop being so rigid and inflexible when it comes to job and class design. We're already seeing that mentality catching up to them with many jobs feeling exactly the same as others and general homogenization.
    (4)

  8. #68
    Player
    VictorTheed's Avatar
    Join Date
    Mar 2015
    Posts
    845
    Character
    Victor Theed
    World
    Goblin
    Main Class
    Miner Lv 90
    If it's a limited job then I can't take it into most content or have it at max lvl so I'd rather beastmaster be a normal job and make some other job as a limited job.

    I like the Blu content, it's fun, but beastmaster I wanna main and run roullets etc. with it, can't do that on a limited job.
    (2)

  9. #69
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    As I said earlier, not automatically averse to the idea, but the whole concept needs expanding on.

    The limited job name needs dropping, in fact all links to the other jobs need dropping IMHO. Introduce the Disciple of Knowledge with Blue Mage, Beastmaster and Puppetmaster all off together in their own little corner of flexible customization.

    After that they'll need their own duty finder, that needs its own roulette's, those roulette's need to reward their own currency, that currency needs gear you can buy with it, that gear needs to be useful for farming new weapons from the recycled trials they expect me to do, and so on and so on (also I wanna do PotD and HoH with these jobs.)

    It all just needs more, a few solo challenges, titles and a mount just isn't cutting it. Gear and weapons is the most glaring to me, which genius came up with a collect-a-thon job that has pretty much no glams to collect...

    Edit: or to sum it up, limited is bad, but different could actually be pretty cool.
    (5)
    Last edited by Jandor; 07-24-2020 at 08:53 PM.

  10. #70
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Seraphor View Post
    Yeah... BLU doesn't resemble a normal job at all, and it would need to be completely reworked from the ground up to become one, sorry.
    In dps mimicry BLU is a job that revolves around 30/60/90/120s burst windows with DOT maintainance and fliller inbetween, on closer inspection its basically the same level of complexity as a level 60 smn with a fairly similar but unique playstlye and absolutely has a defined rotation its doing. Not resembling a normal job at all as you put it is blantantly false when the framework of a regular job is clearly there (and might I add balanced when you remove the "problem spells" like the mimicry buff and final sting it does about the same dps as a level 60 job)
    (4)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

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