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  1. #31
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    The 29th Masked Carnivale is kinda what you're asking for, but it's BLU only (and you need certain spells to make things easier/clearable).

    Rathalos Extreme (sync'd) is probably the closest we've gotten, but he's only hard because of the 3 KO count. Pharos Sirius (before it was nerfed) is probably a close second. I recommend running that dungeon with minimum ilevel turned on

    I honestly think that it's because Pharos Sirius was nerfed (which was because people found it too hard and would leave it immediately if they got it in Roulette. Wipes were frequent on the first boss alone) is why we won't get any difficult 4-man content.
    (0)
    Last edited by Nestama; 07-22-2020 at 10:24 AM.

  2. #32
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Nestama View Post
    I honestly think that it's because Pharos Sirius was nerfed (which was because people found it too hard and would leave it immediately if they got it in Roulette. Wipes were frequent on the first boss alone) is why we won't get any difficult 4-man content.
    Or... They could just not put it in roulettes. Have it be something you que for, like Rathalos or a deep dungeon.
    (0)

  3. #33
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Well Rathalos EX you can still get in Mentor Roulette, much like with other EX Trials. Guess it just depends on how hard you want the fights to be. If actually Savage levels, then yeah. Keep it out of Roulettes... but then I wish SE would go back to their 2.1 Pharos Sirius days and just make the playbase adjust to being better so they can clear. We're level 80 now, c'mon.
    (1)

  4. #34
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ClickOnce View Post
    Don't see Square making the new, current tier have those versions giving out the best gear or other good items.
    It doesn't need to fit into progression. In fact, I'd rather it didn't.
    Rathalos and Deep dungeons don't/didn't help with progression, and people still ran those for fun.
    (0)

  5. #35
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ItMe View Post
    It doesn't need to fit into progression. In fact, I'd rather it didn't.
    Rathalos and Deep dungeons don't/didn't help with progression, and people still ran those for fun.
    I'd personally prefer it be tied to progression, so it can function as an endgame of sorts. As people have mentioned, the game already has a ton of gimmicky stuff of no real consequence you can do solo or in smaller groups that could be considered challenging.
    (0)

  6. #36
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Goji1639 View Post
    I'd personally prefer it be tied to progression,
    Totes fair. I just feel the prog balance is in a good spot now and don't wanna disrupt it.
    Honestly, as long as they add it I'm happy, no matter how it's implemented.
    (0)

  7. #37
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    They mentioned that there'd be some challenging solo fights in the new Eureka-esque instance releasing in 5.35
    (0)

  8. #38
    Player
    LolitaBansheeMeru's Avatar
    Join Date
    Jan 2020
    Posts
    435
    Character
    Amethyst Orchid
    World
    Leviathan
    Main Class
    Machinist Lv 80
    at the very least end game needs 1 tank and 1 healer only things to do outside pointless dungeons
    (0)

  9. #39
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Clemency would absolutely need to be adjusted if Savage solo content were to be introduced.

    As it is now you'd be massively gimping yourself if you were to run said hypothetical content as any class other than PLD due to their utterly unmatched potential self-sustain.

    Alternatively SE could develop savage content tailored to each JOB ala The Masked Carnivale, but that would require a tremendous amount of resources to develop for content that the majority of the playerbase would likely not even run once.

    If tweaking the skill were up to me I'd just make it so that you can longer target yourself with Clemency.
    Unless you're soloing you should pretty much never cast Clemency on yourself anyway.
    (0)
    Last edited by Tranquilmelody7; 07-22-2020 at 03:14 PM.

  10. #40
    Player
    Raltar's Avatar
    Join Date
    Jun 2019
    Posts
    252
    Character
    Raltar Arianrhod
    World
    Malboro
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Tranquilmelody7 View Post
    Clemency would absolutely need to be adjusted if Savage solo content were to be introduced.

    As it is now you'd be massively gimping yourself if you were to run said hypothetical content as any class other than PLD due to their utterly unmatched potential self-sustain.

    Alternatively SE could develop savage content tailored to each JOB ala The Masked Carnivale, but that would require a tremendous amount of resources to develop for content that the majority of the playerbase would likely not even run once.

    If tweaking the skill were up to me I'd just make it so that you can longer target yourself with Clemency.
    Unless you're soloing you should pretty much never cast Clemency on yourself anyway.
    Wouldn't necessarily need to be by class, just role. Tune it so if a paladin is spamming clemency, they won't do enough damage to complete the solo activity. Or just put a healing dampener debuff.
    (0)

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