Quote Originally Posted by ItMe View Post
If you wanna focus on that, my question is: how do you sell that to the devs?
The rate of levelling is fine for the average player.
Should we really speed it up for the people who wanna have every job at cap when that would effect everyone?
People making characters on preferred worlds right now are hitting cap by the end of heavensward. If anything it seems like this game needs to add some speed bumps to levelling.

Also, if you wanna level fast you gotta lean into squadrons and trusts.
They start out quite slow but after you build them up a bit they're EASILY the fastest way to level (though that slow start shouldn't be a problem if your aim is to level everything).
Also, do you have all the preorder exp accessories?
Do you eat?
I don't know how levelling more than once a day around 77 is so unbelievable to you, even playing casually.
I don’t mind taking my time with leveling, ya know like I said doing it 20 times to enjoy the pinnacle of each job is what’s awful.

How do I sell that to the devs? I don’t know. I tried to edit the main post to clearly explain my thoughts on the matter, because admittedly my original sentiments were too sloppy. I’ve been nothing but trampled on for discussing this topic, as if saving us all time is some terrible idea that shouldn’t even be suggested. I’ve had like one guy come in here and say what I’ve deduced is actually brilliant and useful. I’ve been so clear that it’s not about sharing abilities or anything that made it complicated to balance Summoner/Scholar. I’ve also been clear that it’s not about speedy leveling. And I’ve been clear that it can clean up a lot of outdated features in the game, especially for a better new player experience.

For now, I’m still enjoying the game as is. Not having this isn’t going to stop me from leveling the jobs that I usually enjoy and make time for, which is usually Healers, Casters, and Ranged. Whether I’d spend 1 hour or all day doing that is just a personal choice.

It is what it is. I probably will not see class consolidation come to fruition despite it being the literal point for the existence of job stones. Originally there weren’t enough jobs to warrant it, but by next expansion, there will be something for every class.

I can’t really be any more clear that it is the best venue of approach for all the content that is jam packed into this game. I can only hope someone more important heeds what I say.