Quote Originally Posted by MPNZ View Post
IDK. BRD has been, like, an AOE demon for a while, but just that in itself wouldn't necessitate further nerfs which where acceptable, even if unnecessary, outside of the DoTs which were totally unnecessary. If anything the numbers in general need to crunched downwards and rebalanced to like shorten the DPS gap, or buff other jobs to compensate, or vary the damages incurred to NPC based on their scale because Physical-Ranged is already below or falling short of the perceived minimum required damage values. The launch version of AST was super bad enough in terms of DPS to say the least
As a dancer myself, I think ranged are perfectly fine being the lowest dps as our role is easiest to fulfill in general. Now if our jobs get more complex and we have to use our mobility to do our dps, then I can see it being warranted to be higher, but right now, the 1% buff keeps us relevant and that's okay.

As for BRD, it being too strong with AoE means SE can't make raids with AoE or multi target for fear of BRD being too strong again. Look at E6S, where they made the two target portion split so that people can't double up on damage. Similarly, look at E7S, with the 3 adds, that skyrocket BRDs performance too much. If BRD was as strong as the other ranged then they'd be the only pick for TEA as they'd be strong in both multi target and single target portions. I'm concerned with the current BRD implementation means that it can't be good at single target AND multi target without some adjustments. I'd rather it be strong single target since that's most fights and lose the multi target strength to be more in line with other ranged DPS.