Results -9 to 0 of 35

Threaded View

  1. #13
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HadesNight View Post
    I'm actually really glad that you can't send tells during dungeons. I sincerely wonder why people get into public content with others and don't have the common courtesy to focus on that content for the 15-20 minutes you're occupied. Hopefully SE never changes this. I mean, we have linkshells that do this anyway so this feels like a non-issue for people invested in being a decent player in a dungeon.
    You do realize that you have a chatlog?
    I'd love to be able to greet friends from other servers when coming online. They don't have to respond right away (I certainly wouldn't during a fight) but they can see it later.

    Instead, I constantly get the "forbidden zone" idiocy and it can be several DAYS until I manage to be lucky to get through.

    Linkshells are limited in number, so they are only a bandaid, not a solution.

    Quote Originally Posted by Vahlnir View Post
    I started to tank full time with Shadowbringers, and I can most definitely say that tank/healer anxiety is a thing. Even after tanking for months and then taking a break for a few more and coming back...it's still there to some degree, but once I threw myself off the deep end by queueing for literally every roulette I'm largely getting over it again. When I played FF XI I was a PLD, and I had the confidence. After playing damage classes since quitting FF XI it's quite a change to go from 0 responsibility to looking after your party.
    Mobs in dungeons hit like wet noodles, and nowadays you get the aggro by sneezing in the general direction of a mob. What exactly is there to take responsibility for?
    I feel that people who moan about "anxiety" in regards to a VIDEO GAME are waaay out there, making a mountain out of a ... grain of sand.

    I primarily heal and tank in this game. Sure, some savage raid mechanic may be of interest to a tank but most of the content is just a snoozefest, especially as a tank.
    Back in the days of eld, when a mob could cleave the healer/DPS with one hit, healing aggro was a problem and a runaway mob was difficult to catch and regain control over: yeah I played in those days and there tanking could be frustrating/intimidating. Esp in early WoW with very little reliable AoE, constantly cycling through the mobs to keep tabs on all.

    Quote Originally Posted by RagingStallion View Post
    No this will just lead to more toxic behavior, most people who want to use whispers during dungeons just want to sh*t-talk another player that is playing badly.
    Right click -> ignore player.
    Works wonders for WoW. For everything else, whispering is very convenient. Esp giving tips w/o public embarrassment.

    Quote Originally Posted by Jojoya View Post
    Easy or not, if I'm in an instance I've chosen to devote my time to that group and don't want to be distracted from what I'm doing by random tells made by people who bored. People send tells for the dumbest reasons with no regard for what the other player might be doing.
    Then don't read the chat straight away? Filter out tells in a background tab and read it after the fight?
    Still leagues better than not being able to contact s/o at all because "lol duty".

    BTW: SE could implement sth from Deadly Boss Mods in WoW, where, if you are infight, the whispering party gets an automated response of who you fight against, letting them know not to expect an immediate response.
    (0)
    Last edited by Granyala; 07-14-2020 at 09:53 PM.

Tags for this Thread