Quote Originally Posted by Lauront View Post
I also remember they kept mentioning in interviews, in the lead up to SHB, they wanted to reduce healer/tank "stress" and "anxiety". And yet I frequently hear players of both these roles complaining that they have been watered down and become very boring, with a few exceptions.
Those players are only speaking for themselves, not for everyone.

Easy or not, if I'm in an instance I've chosen to devote my time to that group and don't want to be distracted from what I'm doing by random tells made by people who bored. People send tells for the dumbest reasons with no regard for what the other player might be doing. If I'm healing a boss fight, I don't want to be hearing how someone's dog just peed on the bed and how they hate they now have to clean it up (and that's hardly the dumbest of the tells I used to get while in the middle of raiding in WoW). Save it for when I'm out of the dungeon and not otherwise busy if you want to vent at me.

Maybe if more players had the common sense and basic courtesy to ask themselves "is what I'm going to say important enough to interrupt my friend and distract them from what they're doing?", there would be less need to block tells within instances. Maybe if fewer players weren't doing it intentionally to harass and distract the other player at a time when they know the player will have difficulty responding to their rude interruption, there would be no need.

If there's an actual emergency that needs to interrupt what someone is doing, friends and family will have ways to contact the player outside of game chat to get their attention.