I wouldn't like to see a "dark" faction/side.
Outside of the fact that it's a tired cliché, it doesn't fit into FF14's mold and it has no need to copy what other people are doing.




I wouldn't like to see a "dark" faction/side.
Outside of the fact that it's a tired cliché, it doesn't fit into FF14's mold and it has no need to copy what other people are doing.



I was originally hoping Shadowbringers was going to bring that darker story element based on the marketing for the expansion. But nope! We fought light with light! *sigh*





It definitely didn't go the direction I was expecting, but overall I'm glad it panned out the way it did.





I think I might not have conveyed the intent of that example well, I did not mean that SE takes the current game and make Garlean's 'the others' (opposing faction) we can play. I meant that Garleans are the others of this game and could imagine playing them (if SE had made it from the start with that intent, which obviously we're way past the start now lol), that they've generally been marred but if you dig around you can find a lot of humanity / reasons things have happened are as they are (and especially if you remember that a leader does not necessarily make it's people, especially when the flow of information is being manipulated, there is tyranny within even, or there seems to be no other option, something that's easy for people to remember when talking about 'our' side but not 'their's'). Like the Horde, which is not really an evil group- they're more underdog, down trodden, wild, rascals, misfits, but not really evil.That wouldn't make sense with how they plot the WoL and or the Garleans. The biggest take away is that the PC has to have access to every job and every race. And doing something like what WoW does would cut you off from half of the options and that's a no go. Tho I have to be honest.. who would you be if you could? The only other group in the game is Garleans and they can't use any of the jobs we have currently. So what'll be the point?
I do not think FFXIV can easily make an opposing playable faction as it is, which is why in the first post I made to this thread I said I think making a real faction system would likely only work well if the game was made that way from the start. Also I added, which I think solves mostly your point about half content, that a game that is divided like that would benefit significantly from an intelligent alt system that encourages and builds up that alt concept as if they expect most of their players to make an alt at some point. Allowing one to both fracture and yet still offer the majority of players a complete experience.
Now if it's worth that really depends on what you're going to do with it lol, could make really neat options and a compelling story that feels like the game mechanics back it up, while still allowing players flexibility, or you could just add a bunch of hoops players have to jump through because.. because.. I think it could be neat, but you'd have to want to do it for a reason beyond just because.
Last edited by Shougun; 07-09-2020 at 08:08 AM.
This last patch was really bad for dialogue options in general. It was basically:
1. I will do anything for the greater good!
2. My heart breaks that I cannot do more!
3. What are we waiting for? Let’s go now!
I was sitting there like, oh please.
I think I might not have conveyed the intent of that example well, I did not mean that SE takes the current game and make Garlean's 'the others' (opposing faction) we can play. I meant that Garleans are the others of this game and could imagine playing them (if SE had made it from the start with that intent, which obviously we're way past the start now lol), that they've generally been marred but if you dig around you can find a lot of humanity / reasons things have happened are as they are (and especially if you remember that a leader does not necessarily make it's people, especially when the flow of information is being manipulated, there is tyranny within even, or there seems to be no other option, something that's easy for people to remember when talking about 'our' side but not 'their's'). Like the Horde, which is not really an evil group- they're more underdog, down trodden, wild, rascals, misfits, but not really evil.
I do not think FFXIV can easily make an opposing playable faction as it is, which is why in the first post I made to this thread I said I think making a real faction system would likely only work well if the game was made that way from the start. Also I added, which I think solves mostly your point about half content, that a game that is divided like that would benefit significantly from an intelligent alt system that encourages and builds up that alt concept as if they expect most of their players to make an alt at some point. Allowing one to both fracture and yet still offer the majority of players a complete experience.
Now if it's worth that really depends on what you're going to do with it lol, could make really neat options and a compelling story that feels like the game mechanics back it up, while still allowing players flexibility, or you could just add a bunch of hoops players have to jump through because.. because.. I think it could be neat, but you'd have to want to do it for a reason beyond just because.
I think I might've misread what you meant. I get what you mean now tho. But yeah XIV can't do it now.. it's way too late. >.> Do I think they should in the next one... my answer still leans towards no. But thats because I like being - The Guy-. Tera you were a nameless mook and not a main character and that sucked.. it was hard to get invested in the plot cause I didn't matter. Being the WoL is my calling. I like being the main deal.








Historically, even when the franchise allows you to play "dark" jobs, "dark" means literal dark and not morally dark. As in, use the powers of shadow or the Crystals of Darkness to perform acts of good.
Error 3102 Club, Order of the 52nd Hour
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




