Quote Originally Posted by Billythepancake View Post
Honestly, I don't mind the new card system personally because RNG makes me want to jump off a cliff, and the idea of having a system a lot less reliant on it sounded great. Until I realized RNG was still just as frustrating. Not to mention the thing that makes this system 100 times worse than the older one could ever be. The amount of target swapping you need to do, especially during sleeve draw. My god, I have never been so miserable. I took AST through a single E1s run and I never wanted to touch it again. The opener was easily the worst thing I've ever experienced in this game. I don't mind high APM, but keep target swapping out of it. God forbid if you needed to do literally anything else in your opener other than sling cards, like use a heal, or an earthly star.
It only gets worse in later savages. They keep tossing in huge damage spikes in the first 15s or so to prevent you from doing the stupid opener that they designed in the first place. The fact that I don't even have room to toss out any other oGCDs due to the opener, or I won't be able to do my damage-buffing properly, is just evidence of the fact that I'm playing a healer designed for a game that doesn't have FF14's fights.