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  1. #81
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,046
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    MSQ dungeon are always bad experience...

    5 min of cutscene -> Rush to the next cutscene -> 5 min of... =>>> Total : 45 min+ for finish the dungeon
    Pnj speak to much...

    Why is my group watching the bad guy doing 5 min of exhibition dialogue, telling us how ambitious and bad he is groar ... Then let him go by walking instead of backstabbing him, instead to watch him walk slowly towards his big mecha or are we too arrogant like Vegeta? Hmmm I'm too strong, let him get into his big machine ... /facepalm
    (1)

  2. #82
    Player
    Rosenstrauch's Avatar
    Join Date
    May 2015
    Location
    Valnain
    Posts
    827
    Character
    Wind-up Antecedent
    World
    Zalera
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Naoki34 View Post
    Why is my group watching the bad guy doing 5 min of exhibition dialogue, telling us how ambitious and bad he is groar ... Then let him go by walking instead of backstabbing him, instead to watch him walk slowly towards his big mecha or are we too arrogant like Vegeta? Hmmm I'm too strong, let him get into his big machine ... /facepalm
    He offered us two pizzas with stuffed crusts.
    (0)

  3. #83
    Player
    TyrTry's Avatar
    Join Date
    Oct 2017
    Posts
    268
    Character
    Tyr Gowind
    World
    Diabolos
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Rosenstrauch View Post
    He offered us two pizzas with stuffed crusts.
    I mean...that would get me stick.

    "Want to listen to my 2 hour lecture about pancakes?!"

    "NO!"

    "But pizza with stuffed crust...."

    "You have my attention. "
    (0)

  4. #84
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,173
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Naoki34 View Post
    MSQ dungeon are always bad experience...

    5 min of cutscene -> Rush to the next cutscene -> 5 min of... =>>> Total : 45 min+ for finish the dungeon
    Pnj speak to much...

    Why is my group watching the bad guy doing 5 min of exhibition dialogue, telling us how ambitious and bad he is groar ... Then let him go by walking instead of backstabbing him, instead to watch him walk slowly towards his big mecha or are we too arrogant like Vegeta? Hmmm I'm too strong, let him get into his big machine ... /facepalm
    It's so awful. The ending of ARR in general is a huge let down, and I get the feeling they planned way more than they could deliver on, what with the fact ARR was rushed and had a lot of baggage from 1.0.

    Feels like out of all the big bads we saw, Livia was the only one that was developed on screen. Rhitahtyn to some degree got a little, but was just bulldozed unceremoniously. Figure like all of them could have had echo scenes or something to tell us more about our adversary and empathize with their motivations. Instead, Gaius and Nero have a truckload of exposition just crammed into one dungeon with them. Gaius has over 15 min of dialogue and talks so much, yet says so little. Feel like if they spread the exposition out better and had better writing, they wouldn't need to have so many long cutscenes.
    (2)

  5. #85
    Player
    Raltar's Avatar
    Join Date
    Jun 2019
    Posts
    252
    Character
    Raltar Arianrhod
    World
    Malboro
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MistakeNot View Post
    They missed near everything in between the cutscenes.
    But there is literally nothing of note between cut scenes. Just trash mobs. And even the fastest groups would have trouble killing Nero in the 15 seconds it takes for the teleport option to show up. So you literally miss nothing.
    (3)

  6. #86
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Praetorium sucks because they have automatic cut scene triggers so instead of fighting the mobs you can just skip to the next part by hitting the triggers. If you were mad imagine how mad everyone else was to get that because you needed the MSQ lol. That entire group got that because you queued for it. No other thing I have seen in the game works like that place. It is almost like they realized they made a horrible mistake with the set-up of that place and never did it again.
    (0)

  7. #87
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Darsien View Post
    Being able to know how your skills work above 50 is a way it teaches you. Learning to AoE, manage healing, etc is a way it teaches you. It teaches you the basics, while it's literally impossible to learn the basics of a job via MSQ. It's not even the best leveling tool at higher levels! Dungeons with non-potatoes is easily more exp/hour.

    This is my primary issue with the community right now. You want your selfish little Netflix EXP drop every day at the cost of not knowing a damn thing about how to play the game. That means that you will need to be carried in the future, burdening 3-23 other players because you want an easy path. If it's elitist to feel that people should carry their own weight, so be it. I'd rather see people understand more and do better then flail at their keyboard randomly.
    Learning the basics of how to AoE, Heal, etc. all happens before 50. Learning how your class plays optimally at 80 never happens at all while leveling. Removing MSQ won't change a thing about that; it'll just make leveling take longer.

    Like I said, I'm not interested in dragging out the leveling process just so I can act elitist. Removing MSQ would make absolutely no difference in player skill.

    Improving the experience for new players is a reason to remove this Roulette I can get behind, but thinking it's the reason "players are bad" is just dumb... If this poor reasoning is why we want it gone I'd rather keep my poetics and faster levels.
    (0)
    Last edited by Goji1639; 07-07-2020 at 12:03 AM.

  8. #88
    Player
    TeraRamis's Avatar
    Join Date
    Jan 2014
    Posts
    606
    Character
    Tiffah Lockhart
    World
    Balmung
    Main Class
    Dragoon Lv 82
    Thread feels like bait to me. The "story" told in Prae is 90% monologuing - you are missing nothing, because, of course, it's unskippable.
    (0)

  9. #89
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by TeraRamis View Post
    Thread feels like bait to me. The "story" told in Prae is 90% monologuing - you are missing nothing, because, of course, it's unskippable.
    They wouldn't necessarily miss out on the CS, but rather an enjoyable experience. While keeping with the group will get you through pretty unscathed, it can be easy to get turned around in there, especially if you miss clicking an elevator or grabbing a magitek key. Groups move quickly there, and it is easy for new people to get left behind, and the next thing they know they're getting a popup to join a fight. It can be jarring, and not all that pleasant for a first timer.

    It's not a great situation, but at least SE did learn from that and started putting the CSs at the end of instances.
    (0)

  10. #90
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TeraRamis View Post
    Thread feels like bait to me. The "story" told in Prae is 90% monologuing - you are missing nothing, because, of course, it's unskippable.
    The experience he describes is pretty much word for word what happened to me. You get this big story moment but you are 3 screens behind the level 80's who just want the nightmare to end because they have seen it a million times. It is just a very poorly designed raid that allows cutscenes to progress the dungeon vs actually clearing mobs.

    It is almost like they designed this place before they realized you could have doors unlock before clearing mobs.
    (0)

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