The problem with this is that since majority of content requires tanks and healers, somebody has to bite the bullet and play them in order to clear anything, regardless of their enjoyment or lack of thereof. Given that afaik devs mostly look at clear rates when deciding which jobs to give attention to, the "relevant" data shows that support roles are "fine" and in no need of fixing, since all clears have the mandatory 2 tanks and 2 healers logged.
We can strike and re roll to DPS all we want, but the same simplifications which drive us away, make it easier than ever for other players to just swap into support roles if they need to fill in. The average skill level of tanks and healers might decline as a result, but that will likely just make SE double down on making them more boring and unengaging to play.



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