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  1. #21
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    So then why does your proposed "fix" still have a 50% healing requirement instead of 100%?
    That's still a cost, they still die if that 50% healing isn't met.
    You're not fixing the problem, why are you only advocating for a half-fix if the idea of any cost is wrong?
    Because that's where the new sole survivor come in which doesn't hurt drk mp resource and also help the healer.
    I planed the fix by reduce the resource required for LD and also asking for new resource which aid both drk and healers instead of exhausted the resource we have even more. The way I try to fix this is different than your.
    (0)
    Last edited by cactuarzzzz; 07-04-2020 at 04:02 AM.

  2. #22
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    Because that's where the new sole survivor come in which doesn't hurt drk mp resource and also help the healer.
    Soul Survivor would end up being used as part of the mitigation rotation, (20% bonus healing plus 30% of your HP restored? That's better than Clemency) so you can't guarantee that it would be available to use just before you need to hit LD.
    Plus you need to use SS before LD or that 30% HP heal won't save you, so your invuln becomes 2 buttons... that you need to hit in a pinch. Surely that's making things more complicated?
    (0)
    Last edited by Seraphor; 07-04-2020 at 01:36 AM.

  3. #23
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    Soul Survivor would end up being used as part of the mitigation rotation, (20% bonus healing plus 30% of your HP restored? That's better than Clemency) so you can't guarantee that it would be available to use just before you need to hit LD.
    Plus you need to use SS before LD or that 30% HP heal won't save you, so your invuln becomes 2 buttons... that you need to hit in a pinch. Surely that's making things more complicated?
    Are you intended LD to be a panic button?
    (0)
    Last edited by cactuarzzzz; 07-04-2020 at 06:21 PM.

  4. #24
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    Were you intended LD to be a panic button?
    That's exactly what it is, outside of Savage/Ultimate.

    Within Savage/Ultimate all of these draw backs aren't a problem, because everything is planned out to the second and you and your party should know what to expect and when.
    Your healer will know exactly when they need to heal you to full, so it all just becomes another 'mechanic' to address.
    (0)

  5. #25
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    WAR can heal themselves.
    GNB can also heal themselves.
    Saying that GNB can heal themselves is a bit of a fallacy, as the only source of healing that GNB has is Aurora. At most you'll get 3 ticks of Aurora during Superbolie, which on average is around a 5 or 6k heal. That's 15-20k HP maximum that your own source of healing is regenerating during your invuln's duration. Bosses in EX/savage auto attack for far more than 20k. No, the only tank who can bring themselves from the brink of death during their own invuln (not counting PLD because you take no damage and it costs nothing) is WAR with their three sources of, and this is important here, BURST healing. Invulns are almost all designed to be used in conjunction with a healer. That DRK is no different to this is not an outlier; it makes PLD and Hallowed Ground the outlier.
    (0)

  6. #26
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    The constant comparisons between Living Dead and Holmang and Superbollide are highly disingenuous.

    You are by no means required to receive a cumulative 100% of your HP in heals, making them far easier to manage than Living Dead.

    WAR also, as previously mentioned; has plenty of options to carry themselves out of the ballpark of death.
    (5)

  7. #27
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ItMe View Post
    By that logic, should we also give WAR and GNG a way to restore their own HP to max after their invulns?
    WAR absolutely can restore themselves up. Maybe not to full, but after my WAR uses HG in E8s the healers never touch him, he just heals himself back up to like 70-80%.
    (2)

  8. #28
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Stalwart soul is not a Lv 54 skill, tbh we get out AOE rotation way to late
    (1)

  9. #29
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Lucy_Pyre View Post
    Saying that GNB can heal themselves is a bit of a fallacy, as the only source of healing that GNB has is Aurora. At most you'll get 3 ticks of Aurora during Superbolie, which on average is around a 5 or 6k heal. That's 15-20k HP maximum that your own source of healing is regenerating during your invuln's duration. Bosses in EX/savage auto attack for far more than 20k. No, the only tank who can bring themselves from the brink of death during their own invuln (not counting PLD because you take no damage and it costs nothing) is WAR with their three sources of, and this is important here, BURST healing. Invulns are almost all designed to be used in conjunction with a healer. That DRK is no different to this is not an outlier; it makes PLD and Hallowed Ground the outlier.
    Don't miss the point. What make DRK an outlier is how DRK have no resource except soul eater and AD to heal themselves while still taking damage during 10 secs of walking dead invul.

    It just hp don't go below 1 and KO so the hp restored by healing can go back to 1 if attack continue during walking dead invul while healer can't stop healing or hold out the healing till the last second or heal too late either because they need to purge the debuff within 10 secs before debuf count down from 10 to 0 unless that healer have the benediction. If healer heal up to 100% earlier they can end invul prematurely by accident too. Putting the burden solely on the healer.

    Meanwhile Superbolide reduce hp to 1 and then GNB became truely invincible taking no further damage while Supersollide is active so they can start healing themselves with aurora and brutal shell and get to keep that hp they restored and any healing the healer gave them would stick till Superbollide end. This is why how people say they've exp playing drk meant nothing to me.
    (1)
    Last edited by cactuarzzzz; 07-04-2020 at 10:54 PM.

  10. #30
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    That's exactly what it is, outside of Savage/Ultimate.

    Within Savage/Ultimate all of these draw backs aren't a problem, because everything is planned out to the second and you and your party should know what to expect and when.
    Your healer will know exactly when they need to heal you to full, so it all just becomes another 'mechanic' to address.
    No good DRK using LD without planning ahead. If you intended LD to be a panic button the fault is not mine. Also if LD is used as a panic button outside of savage/ultimate then you can see how DRK would have easily died because they didn't plan to reserve enough MP like you planned.
    (0)

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