Big pulls of 2 groups at time is not big, its mandatory otherwise like Shalan above you said, taking a tank into dungeon is pointless as healer could heal a dps no problem.A lot of healers can't handle wall to wall pulls either; while leveling alts I've seen plenty of groups wipe because the healer takes upwards of 30 seconds to actually start healing, and by then the tanks usually dead.
Big pulls can't be the default expectation for tanks when tanks can't be sure the group is competent. I think it's the healers responsibility to speak up if he wants big pulls, to reassure the group he can handle it. I've tanked plenty of stuff myself, and playing a game of "wonder if the healer sucks" during a wall to wall at the start of each roulette is annoying. So, speak up and ask for big pulls or hold your peace when they don't happen.
I'm mainly talking about wall to wall pulls, but I've honestly even seen healers struggle with single pulls. Not wipes, but I've legitimately seen the tank die and need to be rezzed on a single pull on multiple occasions.
There are lots of really bad healers out there, so, like it or not you may have to reassure the tank before he'll trust you can handle large pulls.
Another rescue complaint thread. *rolls eyes*
Removing rescue would do nothing in this case. The healer could simply pull aggro themselves and bring the mobs over to you instead without having to rescue. Do you see how what you're suggesting won't fix the "problem?" The rescue is only used to troll argument is getting old. If your healer wants to troll you they have more than enough means to do so without rescue like not healing or raising you when you die. It is not the RESCUE. Its the person using it who is the troll. I'll say it again like I said before. Stop blaming inanimate objects for shitty human behavior.
Rescue has other problems as well. Healer with good intentions are frequently repositioning people incorrectly; screwing up peoples rotations. The ability is just annoying in general.Another rescue complaint thread. *rolls eyes*
Removing rescue would do nothing in this case. The healer could simply pull aggro themselves and bring the mobs over to you instead without having to rescue. Do you see how what you're suggesting won't fix the "problem?" The rescue is only used to troll argument is getting old. If your healer wants to troll you they have more than enough means to do so without rescue like not healing or raising you when you die. It is not the RESCUE. Its the person using it who is the troll. I'll say it again like I said before. Stop blaming inanimate objects for shitty human behavior.
It seems like a lot of people don't like it being used on them. It doesn't feel like there's a good reason to keep it as it is.
Rescue is a perfect example of a niche ability that increases the flavour of a role. There are really good uses of rescue, but you can also completely screw things up with the ability as well
I've used it to bring DPS over to safe zones out of the way of one-shot mechanics. It's also fun to use on friends. Why remove it because some people don't use it very well? We could take that idea to the extreme and say 'because some people don't play any of their classes optimally, let's halve the button count'
Rescue is just obnoxious and intrusive by design, in ways that don't really apply to other abilities and classes. I mean, there's a difference between a bad player playing his character wrong and a bad player forcibly taking control of my character and making me play wrong.Rescue is a perfect example of a niche ability that increases the flavour of a role. There are really good uses of rescue, but you can also completely screw things up with the ability as well
I've used it to bring DPS over to safe zones out of the way of one-shot mechanics. It's also fun to use on friends. Why remove it because some people don't use it very well? We could take that idea to the extreme and say 'because some people don't play any of their classes optimally, let's halve the button count'
I mean I personally detest Rescue and want it gone, and I think there's enough people that feel the same way. There might be a middle ground though.
Guess what? Your healer is allowed to make a mistake. Who would've thought. As a healer I get dps every single day who mess up my rotation as well by not doing mechanics or dying. I then have to make up for their mistakes through extra gcd healing. You don't see me asking for them to be removed from the game.
If you're going to rip control of my character away from me against my will, and play him for me, you'd certainly better not make a mistake. It's like I said, Rescue is intrusive and presumptuous in ways that don't apply to any other ability or role. I don't want it used on me.Guess what? Your healer is allowed to make a mistake. Who would've thought. As a healer I get dps every single day who mess up my rotation as well by not doing mechanics or dying. I then have to make up for their mistakes through extra gcd healing. You don't see me asking for them to be removed from the game.
Last edited by Goji1639; 06-30-2020 at 08:45 AM.
Hmm.. it's always bothered me that people would demonize tanks for having that "you tank it, you spank it" mentality since that was their way to dictate the run. But magically it's okay to dictate a run by using rescue. A little too much hypocrisy happening...
Other than that...
That skill is hardly used and when it is, depending on your experience, it always causes; confusion, frustration, or rare praise (if it was done right). For me, I have been thrown off more cliffs and into bads more than I have actually been saved. Hell, last week in Dun scathe a healer felt the need to rescue me off the cliff as they went down (didn't even know that was possible).
I don't use the skill my self because theirs no need (especially when I can just toss a shield at them). As for the pace of dungeons, from my view, wall to wall pulls are not that common. Most of the time it's like 1-2 packs that happen with pugs. It doesn't bother me when I play healer, I just simply go DPS mode. I noticed when I do this tanks feel more comfortable and sometimes try pulling more or less when they realize it doesn't bother me at what pace they go. Keeps the party in a good mood I guess, since they even start to chat. This is just been my exp.
You literally made a thread to discuss ways in which you can plan out how to get any healer who rescues you killed. You are way more toxic, egotistical, and childish than any person using rescue I assure you.If you're going to rip control of my character away from me against my will, and play him for me, you'd certainly better not make a mistake. It's like I said, Rescue is intrusive and presumptuous in ways that don't apply to any other ability or role. I don't want it used on me.
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