
You speak as though the majority have the spell, but that's not the point.
The point is that if you increased the cooldown, which sucks, and made it a Role Action, you essential cripple the other two Magical Ranged DPS and the fact that they sacrifice their DPS for the sake of having self-sustain... well, for RDM anyway. Physick sucks for a SMN and Titan doesn't Tank anymore. They can't let them keep their regular raising skills because you can't give Magical Ranged DPS two different raising abilities when even the Healers don't have that.
If they were going to let BLMs get anything like that, they wouldn't have gotten rid of Drain and Erase in the first place for the sake of balance.


Summoner isn't going to suffer in the least for losing it. Red Mage will need a buff as compensation, Summoner a minute one, probably just restoring the DoT potency they lost.
"Cripple" is such an over exaggeration.
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