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Thread: BLM Raise.

  1. #21
    Player
    Kabooa's Avatar
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    Jace Ossura
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    Gilgamesh
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    Goldsmith Lv 100
    Quote Originally Posted by Leidolf View Post
    Anyone who has had to wait for Angel's Whisper to come off cooldown can point out why this sucks..
    What, that you couldn't spam raises?

    What a shocking concept.
    (2)

  2. #22
    Player
    Leidolf's Avatar
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    Character
    Leidolf Kvasir
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    Diabolos
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    Paladin Lv 90
    Quote Originally Posted by Kabooa View Post
    What, that you couldn't spam raises?

    What a shocking concept.
    You speak as though the majority have the spell, but that's not the point.

    The point is that if you increased the cooldown, which sucks, and made it a Role Action, you essential cripple the other two Magical Ranged DPS and the fact that they sacrifice their DPS for the sake of having self-sustain... well, for RDM anyway. Physick sucks for a SMN and Titan doesn't Tank anymore. They can't let them keep their regular raising skills because you can't give Magical Ranged DPS two different raising abilities when even the Healers don't have that.

    If they were going to let BLMs get anything like that, they wouldn't have gotten rid of Drain and Erase in the first place for the sake of balance.
    (0)

  3. #23
    Player
    Kabooa's Avatar
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    Jace Ossura
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    Gilgamesh
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    Goldsmith Lv 100
    Quote Originally Posted by Leidolf View Post
    You speak as though the majority have the spell, but that's not the point.

    The point is that if you increased the cooldown, which sucks, and made it a Role Action, you essential cripple the other two Magical Ranged DPS.
    Summoner isn't going to suffer in the least for losing it. Red Mage will need a buff as compensation, Summoner a minute one, probably just restoring the DoT potency they lost.

    "Cripple" is such an over exaggeration.
    (1)

  4. #24
    Player
    Kokonji's Avatar
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    Character
    Kokonji Coconji
    World
    Masamune
    Main Class
    Summoner Lv 90
    SE should just introduce another non-resser caster to accompany blm on the non ress caster group instead of giving raise to blm which is out of lore bound...

    Quote Originally Posted by Kabooa View Post
    It's almost like DPS raises should have a high cooldown or something and be thrown into the role section.

    Or just get rid of them.

    So we can stop having this conversation.
    you mean Angel Whisper...?
    imagine case on 2 dps dead, and all the ress is accidentally casted to only 1 dps...
    2nd dead dps will need to wait for another 5 mins to be ressed... which is suck...

    it could work on blu (?), because all 8 pt member supposed to have it on their hotbar, (so you have more chance to ress the dead)
    but on standard setting where usually only 2 healer have ress (or maybe 3: 2 healer and 1 smn/rdm), accidental wrong ress, or death wile ress on cooldown, will have severe impact...
    (0)

  5. #25
    Player
    Kabooa's Avatar
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    Jace Ossura
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    Gilgamesh
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    Goldsmith Lv 100
    Quote Originally Posted by Kokonji View Post
    SE should just introduce another non-resser caster to accompany blm on the non ress caster group instead of giving raise to blm which is out of lore bound...



    you mean Angel Whisper...?
    imagine case on 2 dps dead, and all the ress is accidentally casted to only 1 dps...
    2nd dead dps will need to wait for another 5 mins to be ressed... which is suck...

    it could work on blu (?), because all 8 pt member supposed to have it on their hotbar, (so you have more chance to ress the dead)
    but on standard setting where usually only 2 healer have ress (or maybe 3: 2 healer and 1 smn/rdm), accidental wrong ress, or death wile ress on cooldown, will have severe impact...
    I fail to see why having just a small amount of coordination should be discouraged.
    (2)

  6. #26
    Player
    Burningskull's Avatar
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    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Don't know what everyone's talking about BLM having Infinite MP to raise with. If you go with my suggestion with Convert now raising it wouldn't take mp to raise to begin with. Convert would take 25% of your HP to give to the dead person. Which is why I said make it unusable at 25% or 50%. Then the BLM can only raise 2 or 3 times just like RDMs. Odds are to that if they do use Convert to raise the next big party wide AoE might just kill the BLM. So it would be a risk reward thing.
    (0)

  7. #27
    Player
    Rai_Takara's Avatar
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    Ul'dah
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    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Most likely next expansion casters will lose their GCD raises and it will become a role action with a CD for the entire casting role. This way jobs like RDM and SMN can be balanced for their DPS and buff contribution alongside BLM and not have a factor in decision making when it comes to prog with raises. Caster raises might also get deleted entirely as well, but I think expecting casters to raise is something we've grown use to so it'll most likely just be a role action.

    It is silly that BLM being the job that's the most involved to optimize around for similar damage potential to SMN doesn't come with a raise and as such, SMN is pretty much always a better pick.
    (0)

  8. #28
    Player
    Miminming's Avatar
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    Oct 2018
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    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    I don't think BLM is ever getting raise, it's just how the caster being designed. Or else they will be another monotone role which is probably not gonna be welcomed... i'd say there's more chace caster lose raise altogether xp
    (1)

  9. #29
    Player
    Lucy_Pyre's Avatar
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    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    BLM neither needs nor should be given a raise. Between the two healers in a party and the potential RDM or SMN raises are already plentiful.
    (4)

  10. #30
    Player
    AnotherPerson's Avatar
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    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    The only reason SMN can ress is because SCH and SMN were tied together with one base class. Since ACN gained ress, it made no sense to suddenly delete it from the hotbar once they become SMN as it was an ACN skill originally who learned how to ress. It's a ACN problem which can't be fixed unless SCH becomes an independent job at lv 30 away from ACN. Unfortunately, too much lore has interwoven those two jobs so it isn't easy for SE to split them again. It's also why people complained why ACN can learn Energy Drain, but SCH suddenly forgets the skill after a job change when it was a core component to ACN and SCH should have been an extension to ACN with a healing oriented focus in tactics.

    For RDM, they have white magic. Even then, it took them lv 54 to learn ver cure and another expansion worth of content (lv 64) to learn ver raise.

    BLM doesn't have any reason to logically get a raise. They are diametrically opposed to WHM to deal more damage so it makes no sense from both a lore point and gameplay point. They also have infinite MP too and HP is of no consequence due to healers adjusting to heal damage anyway. Had they gotten an external utility to help the party like a ress for the sake of having utility, then their damage will have to take a huge nosedive to compensate. The reason why BLM and SAM do such high damage is exactly because they give no external utility to the party - their utility is their DPS.
    (2)

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