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  1. #31
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Monk's kit is such a mess right now I can't conceive a level 90 skill that could actually make sense. It needs a rework of bare minimum every action and trait it's received from like level 54 onward with the exception of Elixir field (this includes every aspect of its gauge) so that it actually has a cohesive kit that can be built upon rather than a dumpster fire where any addition is pretty much guaranteed to be flawed because it'll be built on a broken foundation.
    (1)

  2. #32
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Hmm.. Pretty open though I'm not too crazy about same skill repeat things (not wanting more cleave like mechanics, personally- though I can get why some people like em').

    SMN: besides another demi, which is neat of course, perhaps new types of primal spells. Like I saw someone suggest Tempus which are huge one off spells, closer to the classic cinematic of old FF- the near t2-3 limit breaking someone's face off. Or perhaps, and honestly I'd still love a job based on transformations but, Demiurge, where you channel yourself into a primal-like form temporarily- perhaps Bahamut and Phenoix are graphically fused to create the Demiurge form which can help lore wise since both aethers you've access to anyways + all the new lore being able to smooth over the insanity of doing this lol. Visually no longer blue but like black gold and with fiery columns lancing off, and quadruple winged elements of phoenix and bahamut. Perhaps for one of the spells you can take out a large version of your equipped weapon (book obviously) to do some like triple Ahk Morn xD (looking at your book while as a giant fiery phoenix dragon). Takes your mage kit and punches it in the face with a temporary primal custom kit (like your revive could be replaced with a phenoix version that is oGCD / has cooldown deals aoe damage and is instant cast).

    PLD: Would like to be able to weave clemency in sometimes without it being something that flips off the healer or kills your damage, but also don't want clemency to be changed completely (like add special mechanics and not just turning the whole skill into Aurora). Also I would like to see more holy judgement moves, big finishers but not used very often, and ideally less repeats where possible. Like perhaps calling a holy version of the spirits within zeus cannon (SE movie, though like from an angle slightly behind and above you like a holy crown in some iconography, perhaps through the shield as a focal conduit). Also I have the fantasy of tossing holy bolts like lightning spears from Dark Souls lol (/like zeus in greek myth media).
    (1)
    Last edited by Shougun; 06-23-2020 at 02:12 PM.

  3. #33
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,143
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    Monk's kit is such a mess right now I can't conceive a level 90 skill that could actually make sense. It needs a rework of bare minimum every action and trait it's received from like level 54 onward with the exception of Elixir field (this includes every aspect of its gauge) so that it actually has a cohesive kit that can be built upon rather than a dumpster fire where any addition is pretty much guaranteed to be flawed because it'll be built on a broken foundation.
    What's that you say? Want another way to refresh GL stacks on the GCD? Not a problem.
    (0)

  4. #34
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by PharisHanasaki View Post
    Interesting cards.
    Oh my god, this. I get annoyed whenever I look at how the old cards used to be and what they were dumbed down into.
    (6)

  5. #35
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    Monk's kit is such a mess right now I can't conceive a level 90 skill that could actually make sense. It needs a rework of bare minimum every action and trait it's received from like level 54 onward with the exception of Elixir field (this includes every aspect of its gauge) so that it actually has a cohesive kit that can be built upon rather than a dumpster fire where any addition is pretty much guaranteed to be flawed because it'll be built on a broken foundation.
    The 2.0 monk wasn't terrible... but the problem is that they created a job with little ability to expand unless they completely reworked it in Heavensward, which they did not. So I agree that nothing will help the job short of a complete overhaul next expansion. Greased Lightning is really what's holding the job back, and the mechanic needs to be reassessed, hopefully to make it function more like Enochian or Blood of the Dragon so that the job can expand and do more.
    (0)

  6. #36
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    SCH : Sacrifice - Like dissipation but causes damage and boost ally DPS or increase enemy vulnerability. I think new fairy skill is overdue as well.

    AST: Shooting star - Think meteor but with shooting stars

    WHM: I would really go with protect, just not how it was. More like a temporary team shield.
    Curaga/ja seem like possible options as well.

    DNC: Maybe a 2-option dance combo for Jitterbug / Mystery Waltz - Drains HP or MP from mobs and redistribute to team members
    (2)

    Larek Darkholme @ Ragnarok

  7. #37
    Player
    Ash_'s Avatar
    Join Date
    Jul 2015
    Posts
    275
    Character
    Ash Arkwright
    World
    Asura
    Main Class
    Rogue Lv 100
    NIN: Rogue stance - disables all mudra for big potency increases to all melee skills

    BLM: EXPLOSION - emphasis on caps. Or Flare 2.
    (1)

  8. #38
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Ash_ View Post
    NIN: Rogue stance - disables all mudra for big potency increases to all melee skills

    BLM: EXPLOSION - emphasis on caps. Or Flare 2.
    Or flare #5, 6, 7, 8, etc. Endless flare spamming!
    (0)

  9. #39
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Dragoon- Wyrmling pet a la FF11. I miss my little buddy

    Black Mage- allow move and cast while laylines are down.
    (0)

  10. #40
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    I finally want SCH to get Meltdown. They had it in XI, let them have it in XIV too. It could be another Aetherflow skill, maybe. Also, the community has been asking for more shields since 2.0, and we finally got some in 5.0, so why not give us another stacking shield as a faerie gauge spender, since we need more. I'd also like to see SCH get the gauge a bit sooner, 70 feels too late and tacked on at this point. And while SE is at it, fix it so that our capstone skills for 60, 70, & 80 don't prevent the use of the others.
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

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