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  1. #11
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    We should really have more capes, along the lines of the Shire fending one (which doesn't clip the tail) or the ones that are split midway down to avoid clipping
    In addition, the makai tank cape/cloak has something in it as its double layered
    Bone limitations seems a bit of a strange limitation to me, since we have an excess of billowing long skirts and robes yet stiffer armour that barely moves bone wise can't have the attached capes work?

    Clipping being a barrier isn't really an excuse given the sheer volume of it in this game

    What's wrong with using a toned down version of the physics from thordan on movement? Probably a fair bit engine wise


    tldr: Lets have more capes preferably ones that don't cut tailed races. Supposed limitations aren't as clear cut as they are made out to be given other billowing items already in the game.
    (0)
    Last edited by Recon1o6; 06-22-2020 at 08:13 PM.