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  1. #1
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    To reiterate, I've come to understand that there are plenty of people who like/need to be Rescued, and I no longer think the ability should be flat out removed from the game.

    I just don't want it used on me. Make it a toggle and add a debuff indicator on the Party List/Name plate of people who've toggled it off, so healers don't waste time trying to Rescue people they can't. It's really not as complicated as some people are pretending it is.
    (2)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Goji1639 View Post
    To reiterate, I've come to understand that there are plenty of people who like/need to be Rescued, and I no longer think the ability should be flat out removed from the game.

    I just don't want it used on me. Make it a toggle and add a debuff indicator on the Party List/Name plate of people who've toggled it off, so healers don't waste time trying to Rescue people they can't. It's really not as complicated as some people are pretending it is.
    Nobody wants rescue used on them. I can't think of any reason why someone would actually want to be rescued outside cheesing a mechanic. That's why I used the honeybee stinger analogy earlier. You know the bee is there to help and support, but the honeybee doesn't want to sting you anymore than you want to get stung. It's not the best analogy, but one that I feel accurately expresses that Rescue wasn't necessarily demanded by healer or non healer, but the devs felt they needed to equip them with the ability, and good healers have been able to use it effectively.

    In terms of a toggle, I will say again that if they did this they might as well delete the skill. Some of you seem to think that myself and other healers can fire of Rescue as easily as flexing or extending a limb. It doesn't work that way and anyone who spends time healing should acknowledge this as well. Having to evaluate my party list to see who can and can't be rescued is utterly ridiculous to ask of a healer. It might be easier on PC, but it sure in hell is going to be on a controller. This method is similar to the gripes current AST has with card distribution. When used reactively, there simply is not enough time to evaluate the party list to see if the person who needs to be rescued, can be rescued. The toggle will never happen so let it go.

    Rescue for all intent and purposes is a placement skill that gives the healer the ability to communicate to the player being rescued, "You need to be here, because where you were is not a good place to be." Healers with the amount of downtime they have, is the role most suited to have this responsibility.
    (4)
    Last edited by Gemina; 06-20-2020 at 04:24 AM.