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  1. #1
    Player
    Payotz's Avatar
    Join Date
    Jul 2018
    Posts
    310
    Character
    Payotz Reading
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ReiMakoto View Post
    No ones asking for limited jobs to be removed here fyi, so a dungeonable version would not be "gutted" as much as balanced whist the limit aspect remains for those who enjoy that.
    That's actually a great idea. If there's two versions of BLU, the current BLU and a balanced BLU, and both versions of the job are actually well supported, then I'm up for that.
    But with SE's track record, I doubt that both will actually get the same amount of support, and eventually the current BLU or the dungeon BLU will be cut out of the game.

    . Im of the fairly controversial take of white wind would not be broken in raids (provided they put in something to account for health snapshotting) because it would almost always be more beneficial to have another healer cover the damage outside of niche settings, however I dont think a more balanced white wind would be "gutting" it either, pld and rdm and war all have access to fairly potent heals too.
    By gutting White Wind, I'm thinking it would turn into a Curing Waltz which you can't really spam anymore, or turn it into something that's so inconsequential like Phoenix regen.
    I don't have much trust in SE that they're not gonna just turn its potency to something dumb like 80 pot, and make it a fluff skill.

    And I fully believe that if they're gonna gut White Wind, they're gonna change every single BLU utility spell into something else entirely:

    D.back into a Shade Shift, Manaward type of ability.
    Gobskin as a 180 second 10% mitigation.
    Moon flute into Raging Strikes.
    BadBreath into an AoE DoT that shares a cooldown with Song of Torment
    and possibly more...

    or be cut because it won't be balanced or it has nothing to do with DPS BLU:

    Aetherial Mimicry
    Lvl 5 Death
    Doom
    Revenge Blast
    Self Destruct
    Final Sting
    Launcher
    Missile
    4- tonze Weight
    Mighty Guard
    Tail Screw
    Pom Cure
    Exuviation (this would honestly be pretty useful for TEA tbh)
    Condensed Libra (because there's no more elemental types)
    Devour
    Cactguard

    and possibly more...


    This is pretty much the main reason why I don't want BLU to be reworked into a "DF-able job", they'll literally have no choice but to rework the job to fit the mold into something else,
    and I don't trust the dev team to NOT cut 50-70% of the spells just for the job to fit the DF mold and getting rid of the other two roles available to the job.

    BLU's fun as it is now. I'd rather have them expand on current BLU and keep its variety rather than have it neutered into the Caster version of DNC.
    (2)
    Last edited by Payotz; 06-19-2020 at 10:41 AM.

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Payotz View Post
    Snip
    I literally don't think white wind would need to be gutted (except maybe an mp cost increase), it would be such a situational heal in savage that 90% of the time there would be a more efficient way to heal the party/spend rescources, as when the party needs healing, blu wont have enough health to make the heal worth it over a healer covering the damage.

    DBacks usage case would be situational enough with such a large dps cost that again maybe with a mana cost increase it wouldnt be busted

    I already explained why gobskin is fine, it doesnt stack with ast/sch shields, so would only be useful in untraditional comps and is a dps loss

    Moon flute already works into blus rotation as it is it does need changing IF they cut the self destruct skills (which are the only skills i think should be cut)

    Bad breath already has a dps cost for what it provides (damage down) at an extreme end Id say give a cd or damage reduction (maybe)

    Onto the rest of the list-
    Aetherial Mimicry- Only makes sense for limited content and the dps mimicry buff is actually just arbitrarily over powered as hell
    Lvl 5 Death- Reduce the kill percentage to 25% chance instead of 90%, it already has a 5 min cd and only works on trash/adds, killing 1/4 enemies in trash is powerful but not broken
    Revenge Blast- Would never see use outside of extreme niches of parse runs the healers arn't going to leave you specifically on low enough health to use it well
    Doom/Missle ect. I actually dont think these are problem skills at all 90% of the the time it only works on trash, and the 10% of the times its either adds that have a 10s lifespan, or rarely minibosses. To "balance" it add a line that for "powerful foes" chance of hitting is halved, statistically that means it would on average take as long to kill the boss with doom as it would to just kill it normally.
    Already Spoke about doom/self destruct
    4 Tonze Weight- Isn't overpowered, like at all, its actually pretty bad so i dont see the issue
    Mighty Guard- There is almost no situation where you would want a blu tank over a regular tank, MG is the equivalent of old titan egi, and we all saw how much use that got.
    Pom Cure- Ver Cure/ clemency say hi, we know how much they're used
    Exuviate- Selenes AOE cleanse was removed from the game because it was so situational it never got used, just cos it would get milage in TEA doesnt mean it would be good
    Condensed Libra- This skill is actually terrible, If only 1 person will benefit from it its a dps loss, and in the context of BLU raiding its a very tiny dps increase for the main tank (in the realms of 300-500 potency every 30s)
    Devour- Skill isnt broken, no idea why you would cut it
    Cactguard- Would never be used, wasting a gcd for mitigation the tank doesnt need

    50-70% of blus skills are repeats/ useless skills anyway so they are already "cut" in the sense that theyres no reason you should use it, I'll add one more spell to your list however: Rams Voice would have to have the freeze duration nerfed to WHM holy levels, which I don't see as an issue personally as having a dps version of whm holy would be sick.
    (2)
    Last edited by ReiMakoto; 06-20-2020 at 03:16 AM.
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

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